Import and export quickbar filters as blueprints. Set a default template that will be applied when you start a new game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.3.0 Date: 2024-12-18 Changes: - Updated to Factorio 2.0.
Version: 2.2.0 Date: 2020-11-23 Features: - Added support to import templates directly from the blueprint library Changes: - Updated to Factorio 1.1
Version: 2.1.1 Date: 2020-09-17 Bugfixes: - Fixed that shift+importing didn't work whatsoever - Fixed typo in changelog
Version: 2.1.0 Date: 2020-09-17 Features: - Shift-clicking the import button will ignore blank filters
Version: 2.0.1 Date: 2020-09-17 Changes: - Got off my high horse and re-introduced position-based indexing - The mod will still use tags whenever possible, but now supports placing the blueprints and modifying them
Version: 2.0.0 Date: 2020-08-19 Changes: - Updated to Factorio 1.0 Bugfixes: - Fixed broken import due to blueprint format changes in Factorio 1.0 - Due to this change, all existing template blueprints are now incompatible
Version: 1.0.4 Date: 2020-07-01 Bugfixes: - Fixed a crash when trying to refresh the GUI for a non-existent player
Version: 1.0.3 Date: 2020-05-26 Changes: - Minor style updates and code cleanup.
Version: 1.0.2 Date: 2020-04-20 Changes: - Use new script inventories feature to import default template instead of the cursor stack, to avoid potential conflicts with scenarios.
Version: 1.0.1 Date: 2020-01-24 Features: - Updated to Factorio 0.18
Version: 1.0.0 Date: 2019-12-31 Features: - Initial release