Import and export quickbar filters as blueprints. Set a default template that will be applied when you start a new game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.3.0
Date: 2024-12-18
Changes:
- Updated to Factorio 2.0.
Version: 2.2.0
Date: 2020-11-23
Features:
- Added support to import templates directly from the blueprint library
Changes:
- Updated to Factorio 1.1
Version: 2.1.1
Date: 2020-09-17
Bugfixes:
- Fixed that shift+importing didn't work whatsoever
- Fixed typo in changelog
Version: 2.1.0
Date: 2020-09-17
Features:
- Shift-clicking the import button will ignore blank filters
Version: 2.0.1
Date: 2020-09-17
Changes:
- Got off my high horse and re-introduced position-based indexing
- The mod will still use tags whenever possible, but now supports placing the blueprints and modifying them
Version: 2.0.0
Date: 2020-08-19
Changes:
- Updated to Factorio 1.0
Bugfixes:
- Fixed broken import due to blueprint format changes in Factorio 1.0
- Due to this change, all existing template blueprints are now incompatible
Version: 1.0.4
Date: 2020-07-01
Bugfixes:
- Fixed a crash when trying to refresh the GUI for a non-existent player
Version: 1.0.3
Date: 2020-05-26
Changes:
- Minor style updates and code cleanup.
Version: 1.0.2
Date: 2020-04-20
Changes:
- Use new script inventories feature to import default template instead of the cursor stack, to avoid potential conflicts with scenarios.
Version: 1.0.1
Date: 2020-01-24
Features:
- Updated to Factorio 0.18
Version: 1.0.0
Date: 2019-12-31
Features:
- Initial release