Hey, I have a suggestion. Would it be possible to make this mod add techs for items based on item subgroup?
User could specify a subgroup(s) in a string setting ( just like current comma-separated list of extra science packs ) that mod would read, and add technology for items in that subgroup.
For example, if user enters "ammo, capsule" then mod adds techs for those. Yes, I know those don't normally accept productivity, but research bonus still works on those.
I'm playing with Rampant, and extra productivity for ammo would be very welcome.