Adds a productivity research for every recipe that supports productivity and does not already have one.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.8
Date: 26.01.2025
Changes:
- Added Cerys as an optional dependency due to items not fully defined until data-final-fixes.
Version: 1.0.7
Date: 31.12.2024
Changes:
- Added a setting to add specified science packs to all technologies added by this mod; it is set to add automation, logistic, chemical and production science packs by default if you enable it.
- Set optional dependencies as hidden.
Version: 1.0.6
Date: 29.12.2024
Changes:
- The mod no longer tries to set the recipe name using a research-progress result.
- Recipes with the productivity cap of 0 are skipped during the technology creation phase.
Version: 1.0.5
Date: 01.12.2024
Changes:
- Added an optional dependency on Modifiable Productivity Cap to support it changing max productivity.
Version: 1.0.4
Date: 01.12.2024
Changes:
- Fixed a rare error in buildPrerequisitesWithoutTriggers during mod launch.
Version: 1.0.3
Date: 24.11.2024
Changes:
- Fixed multi-layered technology icons being generated incorrectly.
Version: 1.0.2
Date: 17.11.2024
Changes:
- Added a setting to skip recycling and barreling/unbarreling recipes (only useful in case another mod adds productivity for it).
Version: 1.0.1
Date: 17.11.2024
Changes:
- Moved mod code to data-final-fixes.lua.
- Added an optional dependency on UnlimitedProductivityFork to support it changing recipe productivity limitations and max productivity.
- Added an optional dependency on AAI Industry to load after its compatibility changes recipes.
- Replaced round with ceil in max productivity level calculations.
- Added more fallbacks for the productivity research name.
Version: 1.0.0
Date: 16.11.2024
Changes:
- Initial release.