Adds a productivity research for every recipe that supports productivity and does not already have one.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.8 Date: 26.01.2025 Changes: - Added Cerys as an optional dependency due to items not fully defined until data-final-fixes.
Version: 1.0.7 Date: 31.12.2024 Changes: - Added a setting to add specified science packs to all technologies added by this mod; it is set to add automation, logistic, chemical and production science packs by default if you enable it. - Set optional dependencies as hidden.
Version: 1.0.6 Date: 29.12.2024 Changes: - The mod no longer tries to set the recipe name using a research-progress result. - Recipes with the productivity cap of 0 are skipped during the technology creation phase.
Version: 1.0.5 Date: 01.12.2024 Changes: - Added an optional dependency on Modifiable Productivity Cap to support it changing max productivity.
Version: 1.0.4 Date: 01.12.2024 Changes: - Fixed a rare error in buildPrerequisitesWithoutTriggers during mod launch.
Version: 1.0.3 Date: 24.11.2024 Changes: - Fixed multi-layered technology icons being generated incorrectly.
Version: 1.0.2 Date: 17.11.2024 Changes: - Added a setting to skip recycling and barreling/unbarreling recipes (only useful in case another mod adds productivity for it).
Version: 1.0.1 Date: 17.11.2024 Changes: - Moved mod code to data-final-fixes.lua. - Added an optional dependency on UnlimitedProductivityFork to support it changing recipe productivity limitations and max productivity. - Added an optional dependency on AAI Industry to load after its compatibility changes recipes. - Replaced round with ceil in max productivity level calculations. - Added more fallbacks for the productivity research name.
Version: 1.0.0 Date: 16.11.2024 Changes: - Initial release.