Powered Belts


Belts now need power. All of them. Including all the modded ones. Unmaintained.

Content
3 years ago
0.17 - 1.1
783
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g Please update your mod to Factorio 2.0 and Space Age

2 months ago

Hello! I really like your mod!
Please update your mod to Factorio 2.0 and Space Age

2 months ago

same here, working on it seems to be mainly some name of variables that needs to be changed

2 months ago

So I got it working. Was funny to use lua for the first time and to learn how it's made, espicialy factorio's lua. In the end, it's quite simple but you have to look in the factorio raw directory to see what needs to be chanded.

here the steps to upgrade to 2.0:

-download the mod and extract it
-rename it "PoweredBelts_0.5.0"
-go to "control.lua" and change:
-- every "global" by "storage" (except line 37)
-- every "created_entity" by "entity"
-go to "data-final-fixes.lua" and comment every line with "collision_mask = {"ghost-layer"}," (you can also delete them)
-go to "info.lua" and change:
--the "version" to "0.5.0"
--the "factotio_version" to "2.0"
--the "dependencies" to "["base >= 2.0"]"

make sure that it is in your mod folder and you will have it in your game.

Enjoy playing with it.

2 months ago
(updated 2 months ago)

Chneater - many thanks for the hint!

Maybe, so that people don't have to struggle with the code, you could make a temporary fork? Until the author updates his mod?

I wanted to do it myself, but I couldn't do it. And now you've done all the work...

2 months ago

I nerver touched the website for mods in factorio so idk how to do it but I will try to.

2 months ago

Try it... Maybe you'll like it... :)

2 months ago

From what I have seen the dev went away from his mods so I made my own : https://mods.factorio.com/mod/ElectricPoweredBelts

2 months ago

available in game btw

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