For personal laser defense MK2 and MK3, the range is greater than the actual "max_length" of the beam, i.e. the beam animation is shown at 30 and 60 tiles respectively but the laser doesn't actually do damage until you are 15 tiles away from a target.
It looks like this is just a typo in prototypes/equipment.lua, in the prototypes for PaA-personal-laser-defense-mk2-equipment (same for mk3) attack_parameters.ammo_type.action.action_delivery.max_length is wrong (being set to 15 instead of the actual range of the laser), adjusting these to 30 and 60 respectively in a local copy of the mod appeared to fix everything.