Pollution kills biter nests. After spawning 60 biters via absorbing pollution, they die.
Small changes concerning balance, gameplay, or graphics.
Version: 2.0.1 Date: 2024-11-02 Bugfixes: - Fixed collision mask issue that was preventing biter nests from spawning
Version: 2.0.0 Date: 2024-10-30 Changes: - Updated for 2.0
Version: 1.1.1 Date: 2022-07-16 Bugfixes: - Fixed a crash if a spawner died, then another one was created with the same position.
Version: 1.1.0 Date: 2022-07-14 Features: - Nuclear ground blocks biter worms/nests. - Nests take damage when they spawn an enemy. Their current health closely reflects how near they are to dying. Changes: - Biters ranching distance reduced to 25 tiles. Should not be misfiring on non-ranched biters - Dying nests also kill some, but not all, nearby worms.
Version: 1.0.2 Date: 2020-11-26 Changes: - Updated for Factorio 1.1
Version: 1.0.1 Date: 2020-07-29 Bugfixes: - Cleanup code no longer erases all tracking info. (Only fired every 4.5 hours)
Version: 1.0.0 Date: 2020-07-29 Features: - Initial release