Pollution kills biter nests. After spawning 60 biters via absorbing pollution, they die.
Small changes concerning balance, gameplay, or graphics.
Version: 2.0.1
Date: 2024-11-02
Bugfixes:
- Fixed collision mask issue that was preventing biter nests from spawning
Version: 2.0.0
Date: 2024-10-30
Changes:
- Updated for 2.0
Version: 1.1.1
Date: 2022-07-16
Bugfixes:
- Fixed a crash if a spawner died, then another one was created with the same position.
Version: 1.1.0
Date: 2022-07-14
Features:
- Nuclear ground blocks biter worms/nests.
- Nests take damage when they spawn an enemy. Their current health closely reflects how near they are to dying.
Changes:
- Biters ranching distance reduced to 25 tiles. Should not be misfiring on non-ranched biters
- Dying nests also kill some, but not all, nearby worms.
Version: 1.0.2
Date: 2020-11-26
Changes:
- Updated for Factorio 1.1
Version: 1.0.1
Date: 2020-07-29
Bugfixes:
- Cleanup code no longer erases all tracking info. (Only fired every 4.5 hours)
Version: 1.0.0
Date: 2020-07-29
Features:
- Initial release