Pollution Tweaks


Do you want to reduce pollution without having to download a mod that introduces technologies and air-filtering machines ? Or do you want to extend your pollution cloud way beyond your defense lines ? Then this mod is for you ! It allows to modify the pollution absorption of tiles in the game.

Content
2 years ago
1.1
1.14K
Environment

g Dont work

1 year, 4 months ago

After adjusting values, it does not change anything. I tried to do 500 on path tiles and it does not remove polution any further than vanilla. So concrete, bricks dont consume pollution at all

4 months ago

Just wanted to chime in here and say that, as of today, this mod works just fine. In a new game that is. I set it to a ridiculous high value for path tiles, used the console to spawn 10.000 pollution and it was gone in seconds. Replaced path tiles with grass tiles (you can do this in /editor quickly) and did another /c game.player.surface.pollute(game.player.position, 10000) and it was spreading much faster and getting deleted much slower by the grass tiles than it did the path tiles.

You can check for yourself in just a minute by using the commands as shown above.

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