Pollution Tweaks


Do you want to reduce pollution without having to download a mod that introduces technologies and air-filtering machines ? Or do you want to extend your pollution cloud way beyond your defense lines ? Then this mod is for you ! It allows to modify the pollution absorption of tiles in the game.

Content
1 year, 9 months ago
1.1
944
Environment
Owner:
NineLeviathan
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
1 year, 9 months ago
Latest Version:
0.2.0 (1 year, 9 months ago)
Factorio version:
1.1
Downloaded by:
944 users

Pollution Tweaks mod

Details of the mod

This mod allows you to decide how much pollution certain tiles should absorb. The settings are organised following the model of the table of this Wiki article. You can either increase the absorption value or decrease it. You can even put negative numbers in the settings, and watch your nuclear ground produce unhealthy quantities of pollution.

The following tiles are allowed to be modified:
- water tiles,
- concrete, landfill and stone path tiles,
- nuclear ground tiles,
- grass tiles,
- dirt tiles,
- sand tiles,
- red desert tiles.

All the types of concrete can be modified.

The following tiles are NOT allowed to be modified:
- special tiles,
- out of map tiles.

The special tiles, upon demand, could be modified. As for out of map tiles, I don't know if I can modify them easily. Furthermore, not tampering with them should allow better performances.

Dependencies, compatibility and uninstalling

This mod doesn't depend on any other mod. As it only modifies some raw data, it should be compatible with every mod that doesn't modify the data of the tiles (or even just the ones that doesn't modify the absorption value of the tiles, I don't know). As for uninstalling, please reset the values of the mod before you do so, as these values are the vanilla ones. If you encounter a problemn please report it in the discussion of this mod.

Sources

This mod was based on this mod by EgorIV.

The picture of the mod can be found here.