Mods introducing new content into the game.
Version: 1.0.1
Date: 2026-10-16
Major features:
- Team roster button added to the top-left shortcut bar. Lists every team and its players,
online status, and playtime on the save.
- Team colors are now enforced. Players are automatically colored to match their team on join,
respawn, and continuously while connected.
- Allies are now visible to each other. Teammates get a colored name over their character, plus
a name and dot on the map and minimap. Enemies see nothing.
Features:
- Saves migrating from the original Planet-PvP mod now carry over automatically. Teams, bases,
force colors, and observers are rebuilt from the world, players keep their team assignments,
and a roster summary is printed to chat after migration.
- Map pins that target an enemy player or character are now removed automatically. Pinning
enemies to track them no longer works.
Bugfixes:
- Fixed a multiplayer desync that kicked joining clients ("script-event-mismatch") caused by
transient on_nth_tick registrations. Drop-zone teleports no longer register temporary tick
handlers.
- Fixed a crash when opening the team roster (ticks_played -> online_time).
- Fixed a crash when an ally marker followed a character across surfaces.
- Base registration during migration no longer spams "base established" messages.