Physical Bullets and Lights

by MarzBoi

Physical bullets with support for some mods.

Tweaks
19 days ago
2.0
59
Combat
Owner:
MarzBoi
Source:
https://github.com/marzboi/physical_bullets
Homepage:
https://mods.factorio.com/mod/Physica...
License:
GNU GPLv3
Created:
19 days ago
Latest Version:
0.0.1 (19 days ago)
Factorio version:
2.0
Downloaded by:
59 users

Physical Projectile Bullets

This small mod changes bullets from hit-scan to physical projectiles, introducing travel time and the ability to hit other as collateral if they miss.

Features

  • Based on the code by Klonan (with his permission), this mod adjusts magazines and turrets that use them.
  • Includes adjustable settings for:
  • Bullet speed
  • Rounds per magazine
  • Supports mods like More Ammo, adding colored tracers to rounds.
  • Works with other mods that add ammo (custom tracers may need to be added manually).

Future Plans

  • Support for additional mods, such as Rampant Arsenal, once it is updated to version 2.0.

Reporting Issues and Requests

  • If you find a bug or wish for another mod to be supported, please let me know!

Acknowledgements

Special thanks to Klonan for his fantastic mod, KS_Combat.

Cheers! 🎉