Pavement Drive Assist Continued

by azaghal

Introduces a driver assistance system that autonomously follows paved roads, while maintaining a preset cruise speed if desired.

Content
a month ago
1.1 - 2.0
15.6K
Transportation

i [DONE] Add stone to road computations

3 years ago
(updated 3 years ago)

I saw "stone path" in settings, but looks like it used for stone bricks.
Some mods use raw stones for tiles. Could you add it (raw stone) to settings and to computations (road detection)

3 years ago

Hm... Could be easily done (from what I can tell), but it is usually quite dependent on how the mod has named the tile. Would you happen to have an example of mods that add such tiles?

3 years ago

give me time, let me figure it out

3 years ago

Getting back to this - if you happen to have some kind of list of mods that might add such a tile, just let me know and I'll have a look :)

3 years ago

I don't have a list, but I have an idea for one mod that probably adds it. Space Exploration. well, that or one of the mods it's compatible with (like AAI). granted, space exploration requires alien biomes, which, last I checked, didn't play nice with paved roads because of tile limits lol

3 years ago

A bit of a late reply from me, but I'll have a look at some point at adding Space Exploration tiles (this is fairly trivial thing to do, just an update to a table structure I think). I've just been a little busy with some private life stuff (tm) in the meantime.

As a side-note to tile limit issues - last time I ran into this it was sufficient to disable the double-line tiles in Pavement Drive Assist to "make room" for Alien Biomes tiles.

3 years ago

And... After "only" three months, a new release is out. Support for stone paths has been added.

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