After a bit of time, and with the help of a friend, we were able to locate the issue. the problem is that there are 2 values that become nil when the AI is turned off with AAI. To solve this issue you must add 2 if statements to pda.lua in Pavement Drive Assist. When in the file go to Line 82 and put these 2 statements below that line:
if player.vehicle ~= nil then
if player.vehicle.get_driver() ~= nil then
DONT FORGET TO ADD THE "end" STATEMENT IN THE CORRECT LOCATION
Notepad++ is excellent free app for viewing code if you are having issues reading it.
I tried to test as many situations as possible to see if any other bugs appeared and I did not find any. My skills for coding are nil so if there are any further issues I will try to figure it out!