So I mucked around in the code and made vehicles under speed control from aai follow paths, and it's glorious, now to make sure it doesn't break everything else, and try to make it work well with the speed limit signs, I'll probably share something this weekend :-D
This functionality could be done without aai by making a key command for setting vehicle on full-auto when exiting the vehicle at a speed limit sign. And the controlling the speed limit signs to stop a "truck" at depots, auto-park, etc. ... maybe this is out of scope of this mod, as aai can easily be used in conjunction for this, but interesting.
Teaser videos:
https://www.youtube.com/watch?v=ACdb4Ouzuhc
https://www.youtube.com/watch?v=2s0eNPqEAIo
Here are my modifications to pda.lua to make this work: https://pastebin.com/t16GBbwe
The data structure is a bit "leaky" and maybe some work to do on performance, but I was running at 60ups right up until about 50 vehicles, then I saw a bit of a dip, (the 30-40 ups/fps in the screen recordings was due to my recording setup slowing things down, not this change)