Hello, I think there is a crash when deleting a spaceship that has a logistic request set.
72.849 Error MainLoop.cpp:1511: Exception at tick 57371214: The mod P2P-automation : Platforms logistics (1.3.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event P2P-automation::on_nth_tick(10)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
__P2P-automation/logistics/logistics.lua:8: in function 'are_platforms_at_same_location'
P2P-automation/control.lua:62: in function <P2P-automation/control.lua:25>
72.849 Error ServerMultiplayerManager.cpp:84: MultiplayerManager failed: "The mod P2P-automation : Platforms logistics (1.3.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event P2P-automation::on_nth_tick(10)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
__P2P-automation/logistics/logistics.lua:8: in function 'are_platforms_at_same_location'
P2P-automation/control.lua:62: in function <P2P-automation/control.lua:25>"
72.849 Info ServerMultiplayerManager.cpp:808: updateTick(57371214) changing state from(InGame) to(Failed)
72.865 Quitting: multiplayer error.
I was using spaceship A to deliver items to space station B. Later, I created a completely new spaceship to replace A, deleted the original A, and copied its name and schedule to the new spaceship. Some time after this, the game began crashing with the error mentioned above. About 10 seconds after the last save, the crash consistently occurred. I was only able to resolve the issue by completely removing the mod. Could you please look into this problem?
Thank you for your support.