Train acceleration now depends on the loaded items (freely adjustable realism factor)
Small changes concerning balance, gameplay, or graphics.
Can you add an option to limit the speed in the curves of the rails? In this way, the search for brakes would be more useful. So is the use of better fuels. And it would change the way we planned rails, optimizing the project.
i will look into finding a viable solution but it would probably eat a ton of performance
AND...it should crash the train on high speed on curves and end of line...KABUUM