Overloaded Trains deprecated

by OwnlyMe

Train acceleration now depends on the loaded items (freely adjustable realism factor)

Tweaks
4 years ago
0.16 - 0.18
27

b Error changing train direction

6 years ago
(updated 6 years ago)

I was in manual mode, running reverse. Then change from manual to automatic. I want to go foward. Then the message:
"
Error while runnig event
OverloadedTains::on_tick (ID 0)
Trying to change direction of automatic train moving on a path.
stack traceback:
!!OverloadedTrains/control.lua:247:in function
<OverloadedTrains/control.lua:223>
"

6 years ago

Hi
I have the same bug with a great LTN map (and a lot of other mods ^^)

6 years ago

should be fixed now i guess

Just got this. Restarted 4 x times and it did it every time.
The mod Overloaded Trains caused a non-recoverable error.
Please report this error to the mod author.

Error while running event OverloadedTrains::on_tick (ID 0)
Trying to change direction of automatic train moving on a path.
stack traceback:
OverloadedTrains/control.lua:247: in function <OverloadedTrains/control.lua:223>
stack traceback:
[C]: in function 'newindex'
__OverloadedTrains
/control.lua:247: in function <OverloadedTrains/control.lua:223>

4 years ago
(updated 4 years ago)

this shouldn't happen...
yet i implemented a different direction-check which works for me just fine too.
if it doesn't work you probably have another mod that screws with train acceleration
or you're using an older version than 0.16.6

4 years ago

you're right, happened to me too today
i released another update.. should be stable now :/

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