Resource Patch Organizer, allows moving/resizing resource patches. Compatibility for VTK Deep Core, K2, SE and vanilla-like Ores/Fluids. Plus: adds Angel's Refining / Bob's Ores support (Saphirite, Jivolite, Stiratite, Crotinnium, Rubyte, Bobmonium, fissures, gas wells, ground water), a fallback for unlisted ores and fluids, and an optional setting that snaps solid-ore patches to whole mining-drill areas. Based on Resource Patch Organizer by PiggyWhiskey (fork by daz96050). Created with the assistance of AI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.3
Date: 2026-11-13
Changes:
- Snap to whole drills now adds 3 extra rows instead of 2 (8, 13, 18 ... tiles for the electric mining drill).
- "Drill used for Snap" is now a dropdown: electric mining drill, Bob's large mining drills 1-4, and the Space Age
big mining drill.
Version: 0.1.2
Date: 2026-11-13
Changes:
- Snap to whole drills now makes each side a whole number of mining areas plus 2 extra rows
(7, 12, 17 ... tiles for the electric mining drill).
Version: 0.1.1
Date: 2026-11-13
Changes:
- The "Natural (noise) placement" and "Snap patch to whole drills" toggles are now one dropdown, "Ore placement
style" (Uniform / Natural (noise) / Snap to whole drills), so they can never be on together. Settings from earlier
0.1.0 test builds are not carried over: pick the style again. Shorter tooltips.
Version: 0.1.0
Date: 2026-11-13
Info:
- Now released as "Resource Patch Organizer - Plus" (OrePatchOrganizer_Plus) by Reiji_Kishigami.
Based on Resource Patch Organizer by PiggyWhiskey (fork by daz96050). Created with the assistance of AI. Disable the old versions of
this mod (they're declared incompatible); mod settings are stored per mod name, so re-check your settings.
Features:
- "Snap patch to whole drills" setting (off by default) with a "Drill used for snapping" setting (default
electric-mining-drill). For solid ores, each side of the selection is resized to the nearest whole number of the
drill's mining areas (5 tiles for the electric drill) plus 3 extra rows for belts and poles, centred on your
selection and filled evenly with ore. Falls back to your selection if the resized patch would touch other
resources. Fluids are not affected.
- Snap and Natural (noise) placement can't be on together: turning snap on switches Natural placement off, and
Natural placement can't be turned on while snap is on.
- Includes everything from the earlier Angel's Ore Compatibility versions (Angel's / Bob's ores, fissures, gas
wells, ground water and a fallback for unlisted resources).
Version: 0.4.0
Date: 2026-11-13
Features:
- New "Snap patch to whole drills" setting (off by default) with a "Drill used for snapping" setting (default
electric-mining-drill). For solid ores, each side of the selection is resized to the nearest whole number of the
drill's mining areas (5 tiles for the electric drill) plus 3 extra rows for belts and poles, centred on your
selection and filled evenly with ore. Natural (noise) placement is ignored while snapping is on. Falls back to
your selection if the resized patch would touch other resources. Fluids are not affected.
Version: 0.3.1
Date: 2026-11-13
Info:
- Renamed to OrePatchOrganizer_Angels_Ore_Compatability (capital C). This is a different mod name to Factorio:
enable the new one and delete the old OrePatchOrganizer_Angels_Ore_compatability zip.
Changes:
- When a selection holds more than one resource type (for example ore on top of a gas well), the tool now tells you
which types it ignored. Only one type is collected at a time.
- The "unlisted resources" fallback now also handles fluids (treated like oil: spaced on a grid).
- Listed Angel's "angels-natural-gas" category explicitly (the gas well itself uses basic-fluid).
Version: 0.3.0
Date: 2026-11-13
Info:
- Renamed to OrePatchOrganizer_Angels_Ore_compatability so it shows up as its own mod.
It declares itself incompatible with OrePatchOrganizer and OrePatchOrganizer-forked (same item and settings names).
Changes:
- Added "Collect unlisted solid ores" setting (default on): ores whose resource category isn't listed in
lib/resourceData.lua are treated as normal spread ores if they mine items, so Angel's / Bob's / other modded ores work
without editing the table.
- The tool now says why nothing was collected (no resources selected, category not listed, solids/fluids disabled,
or another resource is still being held and must be printed first) instead of failing silently.
Version: 0.2.8
Date: 2026-11-03
Changes:
- Added Angel's Ores compatibility: Angel's Thermal Extractor fissures (angels-fissure) can now be moved/resized.
Saphirite, Jivolite, Stiratite, Crotinnium, Rubyte, Bobmonium (and Angel's natural gas) use vanilla categories already handled
- Added Bob's Ores compatibility: Ground Water and Lithia Water nodes ('water' category)
- Added optional dependencies on angelsrefining, angelsinfiniteores, angelspetrochem and bobores
Version: 0.2.6
Date: 2026-07-27
Bugfixes:
- Fixed the tool and shortcut icons pointing at the original mod's folder, which failed to load
with "__OrePatchOrganizer__/organizer.png does not match any enabled mod" unless the original
Resource Patch Organizer was also installed and enabled
Version: 0.2.5
Date: 2026-07-27
Bugfixes:
- Add support for Py oil, natural gas, tar, and geothermal water
Version: 0.2.4
Date: 2026-07-10
Changes:
- Added "Natural (noise) placement" setting - prints solid ores as a single contiguous patch
with an irregular, organic outline that is richest in the centre and slightly lighter toward
the edges, similar to default resource generation (no gaps or scattered tiles)
- Added "Natural placement falloff" setting to control how much lighter the yield gets toward the edges
- Added "Natural placement waviness" setting to control how irregular/lumpy the patch outline is
Version: 0.2.3
Date: 2024-11-30
Changes:
- Modified fluid placement to make it easier to align to selected area
- Corrected fluid placement spacing
- Added Debug setting in Player Settings (Printing extra information)
Version: 0.2.2
Date: 2024-11-30
Changes:
- Added compatibility for Cursed Filter Mining Drill
Version: 0.2.1
Date: 2024-10-26
Changes:
- Added 'hard-solid' to Resource Collection (Vanilla Tungsten)
Version: 0.2.0
Date: 2024-10-22
Changes:
- Updated to Factorio 2.0
- Resource collection now filters "resource" type (Prevents extra highlighting)
Version: 0.1.10
Date: 2024-06-13
Changes:
- Corrected Pyanodon's Oil Sand (Spaced like Oil, to Spread like Ore)
Version: 0.1.9
Date: 2024-06-03
Changes:
- Added remaining Pyanodon's mods compatibility
- Removed Unsigned MAX INT limit (~ 4 billion) for resource placement.
Version: 0.1.8
Date: 2024-06-01
Changes:
- Added BZ Mod and Pyanodon's mods compatibility
- Restructured resource handling to be more modular (Controlled within resourceData.lua)
Version: 0.1.7
Date: 2024-01-08
Changes:
- Fixed some Fluid Placement rules
- Resources are allowed to intermingle now
Optimisations:
- Expanded resource collision to future proof. Now uses vanilla 'can_place_entity' rather than checking specific collision layers.
Version: 0.1.6
Date: 2023-12-08
Changes:
- Forgot to remove some settings
Version: 0.1.5
Date: 2023-12-08
Changes:
- Restructure codebase to be clearer and more modular
- Changed settings to be Map/Runtime settings allowing modification mid-game
- Removed Fluid/Special grid size for a universal spacing (It still accounts for machine size)
- Changed placement process for fluids, it now places the Top Left patch in the Top Left tile you select (No longer sometimes in, sometimes out)
Optimisations:
- Moved some logic that only needed to be set once to outside of loops
Version: 0.1.4
Date: 2023-12-01
Changes:
- Added compatibility to print in Space Exploration space
Version: 0.1.3
Date: 2023-10-14
Changes:
- Added compatibility for Vortek Deep Core Mining
- Added optional dependencies to show compatibility
Version: 0.1.2
Date: 2023-10-12
Changes:
- Restructure logic
- Allow Fluids movement as well as Solids
- Allow surface limitation
- Add compatibility for 'K2 Hard Resource', 'K2 Oil', 'K2 Quarry'
Version: 0.1.1
Date: 2023-06-06
Changes:
- Mining Drills detect Pasted Ores
Version: 0.1.0
Date: 2023-06-06
Changes:
- Fixed other mistakes
Version: 0.0.2
Date: 2023-06-06
Changes:
- Fixed IDE to remove extra images/files
Version: 0.0.1
Date: 2023-06-05
Info:
- Initial Build/Test