Cut/Paste your ores and oil. Move your resources closer to your base, reshape to allow better blueprints, or condense/expand ore patches to allow more/less mining drills.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.7 Date: 2024-01-08 Changes: - Fixed some Fluid Placement rules - Resources are allowed to intermingle now Optimisations: - Expanded resource collision to future proof. Now uses vanilla 'can_place_entity' rather than checking specific collision layers.
Version: 0.1.6 Date: 2023-12-08 Changes: - Forgot to remove some settings
Version: 0.1.5 Date: 2023-12-08 Changes: - Restructure codebase to be clearer and more modular - Changed settings to be Map/Runtime settings allowing modification mid-game - Removed Fluid/Special grid size for a universal spacing (It still accounts for machine size) - Changed placement process for fluids, it now places the Top Left patch in the Top Left tile you select (No longer sometimes in, sometimes out) Optimisations: - Moved some logic that only needed to be set once to outside of loops
Version: 0.1.4 Date: 2023-12-01 Changes: - Added compatibility to print in Space Exploration space
Version: 0.1.3 Date: 2023-10-14 Changes: - Added compatibility for Vortek Deep Core Mining - Added optional dependencies to show compatibility
Version: 0.1.2 Date: 2023-10-12 Changes: - Restructure logic - Allow Fluids movement as well as Solids - Allow surface limitation - Add compatibility for 'K2 Hard Resource', 'K2 Oil', 'K2 Quarry'
Version: 0.1.1 Date: 2023-06-06 Changes: - Mining Drills detect Pasted Ores
Version: 0.1.0 Date: 2023-06-06 Changes: - Fixed other mistakes
Version: 0.0.2 Date: 2023-06-06 Changes: - Fixed IDE to remove extra images/files
Version: 0.0.1 Date: 2023-06-05 Info: - Initial Build/Test