OmniSea lets you add Omnimatter Mods to your SeaBlock Pack
Mods introducing new content into the game.
Version: 4.1.17 Date: 2021.08.17 Bugfixes: - Fixed that the easy omnite brick recipe got locked behind the last startup tech by SeaBlock causing the omnitor lab to be uncraftable
Version: 4.1.16 Date: 2021.08.15 Changes: - Added proper localisations for the modified startup techs to allow for translations - Moved more recipes behind startup techs to give a better overvire of what needs to be done - Use SeaBlocks remote interface to insert starting items directly into the rockchest - Added some wood as starting items when playing with omniwood Bugfixes: - Fixed that the first startup tech existed twice with omniwood due to a typo
Version: 4.1.15 Date: 2021.08.14 Changes: - Compat rewrite for the new versions of energy and Seablock Bugfixes: - Fixed getting stuck with current versions of SB and omniwood due to a missing algae recipe
Version: 4.1.14 Date: 2021.06.03 Bugfixes: - Fixed a crash with omnimatter science and SCT
Version: 4.1.13 Date: 2021.04.13 Changes: - Changed the amount of omnic waste from pulverised Stone/Omnite from 300 to 200 (no more cheaty Omnite :)) - Adjusted lithomnic water enrichment values: total crafting speed doubled, less petromnic waste, less hypomnic water required - Bumped the crafting time of Hydrosalinic water enrichement from 3 to 4 seconds, 35 instead of 75 saline water required Bugfixes: - Fixed that the iron pipe icon was scaled wrong on the omnmic water drilling recipe
Version: 4.1.12 Date: 2021.04.05 Bugfixes: - Updated for Omnimatter 4.1.13
Version: 4.1.11 Date: 2021.03.13 Bugfixes: - Fixed that custom tech unlocks got overwritten on_configuration_changed
Version: 4.1.10 Date: 2021.03.06 Info: - Updated for Seablock 0.5.3 - Use Seablocks new remote interface to unlock startup techs
Version: 4.1.9 Date: 2021.03.02 Bugfixes: - Fixed that inserter and BCB recipe unlocks were missing with the latest SB version
Version: 4.1.7 Date: 2021.02.28 Bugfixes: - Fixed a tech cycle crash with SCT and omnimatter energy
Version: 4.1.6 Date: 2021.01.30 Bugfixes: - Fixed that coromnic vapour recipes were not unlocked with the ommnicompressor anymore - Fixed various broken localisations
Version: 4.1.5 Date: 2021.01.22 Info: - Updated for the latest omni versions
Version: 4.1.4 Date: 2021.01.11 Changes: - Rewrote startup techs with omni energy. This should give you a clearer way on how to start Bugfixes: - Fixed a crash with omnimatter energy and SCT
Version: 4.1.3 Date: 2021.01.10 Bugfixes: - Fixed a deadlock with the SCT T2 lab (moved electronics and boilers to red sp techs)
Version: 4.1.2 Date: 2021.01.02 Bugfixes: - Fixed a tech deadlock with the new SeaBlock version and the SCT T1 Lab
Version: 4.1.1 Date: 2020.12.29 Bugfixes: - Fixed a crash with Artisanal reskin mods
Version: 4.1.0 Date: 2020.12.22 Info: - Update for factorio version 1.1 Changes: - Internal cleanup, use omnilib´s function to add viscous mud water extraction techs + recipes - Start with 50 wood pellets as initial fuel to reduce long times of handcrafting fiber - Start with 1 clarifier to setup the initial omnite setup without crafting anything - Water is blue again since pollution makes it green now anyways - Disabled coal extractions (no cheaty power!) - Cleaned up the tech tree
Version: 4.0.1 Date: 2020.09.15 Changes: - You start with 2 electric omnitractors instead of 1 burner and 1 electric now - You start with 1 electric omniphlog instead of 1 burner omniphlog now Bugfixes: - Fixed an issue when starting a new save without KS-Power - Fixed that you start with the wrong type of landfill when playing with landfill painting
Version: 4.0.0 Date: 2020.09.15 Changes: - Updated for Factorio version 1.0 - Updated for current versions of Seablock and Omnimatter
Version: 3.18.1 Changes: - Updated for current versions of Seablock and Omnimatter - Omnimatters coal extractions are now enabled
Version: 3.18.0 Changes: - Updated to Factorio version 0.18
Version: 3.0.1 Features: - Added Thumbnail.png - Clarified the starter tech description
Version: 3.0.0 Features: - Initial Update to 0.17 - Replaced the Omnicompressor graphics - Added copper-tungsten and nitinol pipe recipes to the omnidrill
Version: 2.3.2 Features: - Increased the Compressors Energy usage - Reduced Omnidensators Module Slots to 1
Version: 2.3.1 Features: - Completely reworked the Omnidrill recipes - Added an "Omnicompressor" which turns every "gas" type liquid into Coromnic Vapour, which replaces steam in the Omnidrill - Added recipes and researches for all Bob�s Mod pipes to the Omnidrill - Increased the crafting speed of the Omnidrills and Omnidensators to better fit with other Omni-Buildings - Increased the recipe duration for both buildings to compensate the crafting speed changes
Version: 2.2.11 Features: - Disabled the Wood Mutation recipe from omniwood
Version: 2.2.10 Bugfixes: - Removed the Boiler,Steam Engine and Electric Mining Drill recipe Unlock from the 4. Tutorial tech if Omnienergy is installed
Version: 2.2.9 Bugfixes: - Code cleanup
Version: 2.2.8 Features: - Omnienergys Burner generator now unlocks with the 4. tutorial tech - Changed Pretomnic waste water ratios so you end up with a surplus of normal water at the end of the Hypomnic water extraction chain Bugfixes: - Fixed that the Omnitor Lab didnt accept any fuel - Fixed that the vanilla Lab unlocks with Startup-3 tech when omnienergy is installed
Version: 2.2.7 Features: - Nerfed Bobs Enriched fuel blocks fuel value - Set the fuel category of burner entities back to chemical if omni_energy is installed
Version: 2.2.3 Bugfixes: - Fixed that viscous mud water accidently required viscous mud water instead of omnic water
Version: 2.2.2 Bugfixes: - Fixed that the Omnidensator recipe was disabled when SCT was enabled
Version: 2.2.0 Features: - Rebalanced Recipe and Tech costs: - Buffed the amount of Omnite you get in the more advanced recipe chains - Increased Viscous Mud Water and Hypomnic Water research costs.
Version: 2.1.8 Features: - Full Omnimatter Energy support Bugfixes: - Internal rewrite
Version: 2.1.6 Bugfixes: - Fixed omniwood/omniwater compat and possible crashes with some combinations of those
Version: 2.1.4 Features: - Removed Science Cost Tweaker as hard dependency - You can now play without SCT, which isnt compatible with Omnis Science/Research Mods
Version: 2.1.3 Features: - Omniwood should be fully compatible now - Added an alternative recipe for omnialgaes
Version: 2.1.2 Bugfixes: - Fixed a possible research cycle if Omniwater is present
Version: 2.1.1 Features: - Added a research chain for Viscous Mud Water - Removed Angels Seafloor pump
Version: 2.1.0 Features: - Rebalanced all mid/endgame recipes zo be more efficient - Added Hydrosalinic Water - Added RGB values to each liquid
Version: 2.0.5 Bugfixes: - Declared Omniwood as incompatible to avoid further confusion
Version: 2.0.4 Features: - Complete Rewrite, this will break your saves! - Complete new production chains: - All the Water arround you is not usable, you depend on condensating Omnic Water very inefficiently from the air or drilling it deep out of the ground and process it - Added the "Omnidensator" and "Omnidrill" - Added a bunch of liquids, recipes and researches to process Omnic Water
Version: 1.3.1 Features: - Updated to the latest version of Omnimatter
Version: 1.3.0 Features: - Updated to Omnimatter 2.0.0
Version: 1.2.4 Features: - Updated to the latest SeaBlock Pack
Version: 1.2.3 Bugfixes: - Fixed that recipe changes werent applied on compressed recipes
Version: 1.2.2 Features: - Updated for Omnimatter 1.4.0 (use 1.2.1 for older Omnimatter versions!)
Version: 1.2.1 Bugfixes: - Fixed research order to avoid getting stuck in the tutorial
Version: 1.2.0 Features: - Updated for Factorio 0.16 - Disabled all Coal extractions from Omnimatter - Removed the fuel value of Omnite - Added a recipe for Mineralized water crystallization - Moved the Omnimatter researches behind the tutorial researches
Version: 1.1.0 Features: - Added support for Omnimatter_fluid
Version: 1.0.0 Features: - Initial Release