OmniSea lets you add Omnimatter Mods to your SeaBlock Pack
Mods introducing new content into the game.
Version: 4.1.17
Date: 2021.08.17
Bugfixes:
- Fixed that the easy omnite brick recipe got locked behind the last startup tech by SeaBlock
causing the omnitor lab to be uncraftable
Version: 4.1.16
Date: 2021.08.15
Changes:
- Added proper localisations for the modified startup techs to allow for translations
- Moved more recipes behind startup techs to give a better overvire of what needs to be done
- Use SeaBlocks remote interface to insert starting items directly into the rockchest
- Added some wood as starting items when playing with omniwood
Bugfixes:
- Fixed that the first startup tech existed twice with omniwood due to a typo
Version: 4.1.15
Date: 2021.08.14
Changes:
- Compat rewrite for the new versions of energy and Seablock
Bugfixes:
- Fixed getting stuck with current versions of SB and omniwood due to a missing algae recipe
Version: 4.1.14
Date: 2021.06.03
Bugfixes:
- Fixed a crash with omnimatter science and SCT
Version: 4.1.13
Date: 2021.04.13
Changes:
- Changed the amount of omnic waste from pulverised Stone/Omnite from 300 to 200
(no more cheaty Omnite :))
- Adjusted lithomnic water enrichment values: total crafting speed doubled,
less petromnic waste, less hypomnic water required
- Bumped the crafting time of Hydrosalinic water enrichement from 3 to 4 seconds,
35 instead of 75 saline water required
Bugfixes:
- Fixed that the iron pipe icon was scaled wrong on the omnmic water drilling recipe
Version: 4.1.12
Date: 2021.04.05
Bugfixes:
- Updated for Omnimatter 4.1.13
Version: 4.1.11
Date: 2021.03.13
Bugfixes:
- Fixed that custom tech unlocks got overwritten on_configuration_changed
Version: 4.1.10
Date: 2021.03.06
Info:
- Updated for Seablock 0.5.3
- Use Seablocks new remote interface to unlock startup techs
Version: 4.1.9
Date: 2021.03.02
Bugfixes:
- Fixed that inserter and BCB recipe unlocks were missing with the latest SB version
Version: 4.1.7
Date: 2021.02.28
Bugfixes:
- Fixed a tech cycle crash with SCT and omnimatter energy
Version: 4.1.6
Date: 2021.01.30
Bugfixes:
- Fixed that coromnic vapour recipes were not unlocked with the ommnicompressor anymore
- Fixed various broken localisations
Version: 4.1.5
Date: 2021.01.22
Info:
- Updated for the latest omni versions
Version: 4.1.4
Date: 2021.01.11
Changes:
- Rewrote startup techs with omni energy. This should give you a clearer way on how to start
Bugfixes:
- Fixed a crash with omnimatter energy and SCT
Version: 4.1.3
Date: 2021.01.10
Bugfixes:
- Fixed a deadlock with the SCT T2 lab (moved electronics and boilers to red sp techs)
Version: 4.1.2
Date: 2021.01.02
Bugfixes:
- Fixed a tech deadlock with the new SeaBlock version and the SCT T1 Lab
Version: 4.1.1
Date: 2020.12.29
Bugfixes:
- Fixed a crash with Artisanal reskin mods
Version: 4.1.0
Date: 2020.12.22
Info:
- Update for factorio version 1.1
Changes:
- Internal cleanup, use omnilib´s function to add viscous mud water extraction techs + recipes
- Start with 50 wood pellets as initial fuel to reduce long times of handcrafting fiber
- Start with 1 clarifier to setup the initial omnite setup without crafting anything
- Water is blue again since pollution makes it green now anyways
- Disabled coal extractions (no cheaty power!)
- Cleaned up the tech tree
Version: 4.0.1
Date: 2020.09.15
Changes:
- You start with 2 electric omnitractors instead of 1 burner and 1 electric now
- You start with 1 electric omniphlog instead of 1 burner omniphlog now
Bugfixes:
- Fixed an issue when starting a new save without KS-Power
- Fixed that you start with the wrong type of landfill when playing with landfill painting
Version: 4.0.0
Date: 2020.09.15
Changes:
- Updated for Factorio version 1.0
- Updated for current versions of Seablock and Omnimatter
Version: 3.18.1
Changes:
- Updated for current versions of Seablock and Omnimatter
- Omnimatters coal extractions are now enabled
Version: 3.18.0
Changes:
- Updated to Factorio version 0.18
Version: 3.0.1
Features:
- Added Thumbnail.png
- Clarified the starter tech description
Version: 3.0.0
Features:
- Initial Update to 0.17
- Replaced the Omnicompressor graphics
- Added copper-tungsten and nitinol pipe recipes to the omnidrill
Version: 2.3.2
Features:
- Increased the Compressors Energy usage
- Reduced Omnidensators Module Slots to 1
Version: 2.3.1
Features:
- Completely reworked the Omnidrill recipes
- Added an "Omnicompressor" which turns every "gas" type liquid into Coromnic Vapour,
which replaces steam in the Omnidrill
- Added recipes and researches for all Bob�s Mod pipes to the Omnidrill
- Increased the crafting speed of the Omnidrills and Omnidensators to better fit with other
Omni-Buildings
- Increased the recipe duration for both buildings to compensate the crafting speed changes
Version: 2.2.11
Features:
- Disabled the Wood Mutation recipe from omniwood
Version: 2.2.10
Bugfixes:
- Removed the Boiler,Steam Engine and Electric Mining Drill recipe Unlock from the
4. Tutorial tech if Omnienergy is installed
Version: 2.2.9
Bugfixes:
- Code cleanup
Version: 2.2.8
Features:
- Omnienergys Burner generator now unlocks with the 4. tutorial tech
- Changed Pretomnic waste water ratios so you end up with a surplus of normal water at the end
of the Hypomnic water extraction chain
Bugfixes:
- Fixed that the Omnitor Lab didnt accept any fuel
- Fixed that the vanilla Lab unlocks with Startup-3 tech when omnienergy is installed
Version: 2.2.7
Features:
- Nerfed Bobs Enriched fuel blocks fuel value
- Set the fuel category of burner entities back to chemical if omni_energy is installed
Version: 2.2.3
Bugfixes:
- Fixed that viscous mud water accidently required viscous mud water instead of omnic water
Version: 2.2.2
Bugfixes:
- Fixed that the Omnidensator recipe was disabled when SCT was enabled
Version: 2.2.0
Features:
- Rebalanced Recipe and Tech costs:
- Buffed the amount of Omnite you get in the more advanced recipe chains
- Increased Viscous Mud Water and Hypomnic Water research costs.
Version: 2.1.8
Features:
- Full Omnimatter Energy support
Bugfixes:
- Internal rewrite
Version: 2.1.6
Bugfixes:
- Fixed omniwood/omniwater compat and possible crashes with some combinations of those
Version: 2.1.4
Features:
- Removed Science Cost Tweaker as hard dependency
- You can now play without SCT, which isnt compatible with Omnis Science/Research Mods
Version: 2.1.3
Features:
- Omniwood should be fully compatible now
- Added an alternative recipe for omnialgaes
Version: 2.1.2
Bugfixes:
- Fixed a possible research cycle if Omniwater is present
Version: 2.1.1
Features:
- Added a research chain for Viscous Mud Water
- Removed Angels Seafloor pump
Version: 2.1.0
Features:
- Rebalanced all mid/endgame recipes zo be more efficient
- Added Hydrosalinic Water
- Added RGB values to each liquid
Version: 2.0.5
Bugfixes:
- Declared Omniwood as incompatible to avoid further confusion
Version: 2.0.4
Features:
- Complete Rewrite, this will break your saves!
- Complete new production chains:
- All the Water arround you is not usable, you depend on condensating Omnic Water very
inefficiently from the air or drilling it deep out of the ground and process it
- Added the "Omnidensator" and "Omnidrill"
- Added a bunch of liquids, recipes and researches to process Omnic Water
Version: 1.3.1
Features:
- Updated to the latest version of Omnimatter
Version: 1.3.0
Features:
- Updated to Omnimatter 2.0.0
Version: 1.2.4
Features:
- Updated to the latest SeaBlock Pack
Version: 1.2.3
Bugfixes:
- Fixed that recipe changes werent applied on compressed recipes
Version: 1.2.2
Features:
- Updated for Omnimatter 1.4.0 (use 1.2.1 for older Omnimatter versions!)
Version: 1.2.1
Bugfixes:
- Fixed research order to avoid getting stuck in the tutorial
Version: 1.2.0
Features:
- Updated for Factorio 0.16
- Disabled all Coal extractions from Omnimatter
- Removed the fuel value of Omnite
- Added a recipe for Mineralized water crystallization
- Moved the Omnimatter researches behind the tutorial researches
Version: 1.1.0
Features:
- Added support for Omnimatter_fluid
Version: 1.0.0
Features:
- Initial Release