The Ruins Mod - OldAbandonedSettlements


1 scenario, 16 small ruins, 68 medium ruins and 28 large ruins consisting of minable buildings that contain various resources and the odd biter here and there.

Content
11 months ago
2.0
1.87K
Environment

g Error by destruction of building

1 year, 13 days ago

Die Mod The Ruins Mod - OldAbandonedSettlements (1.0.3) hat einen Fehler verursacht, der nicht behoben werden kann.
Bitte informiere den Autor der Mod über diesen Fehler.

Error while running event OldAbandonedSettlements::on_player_mined_entity (ID 72)
OldAbandonedSettlements/control.lua:295: attempt to index field 'autoplace_controls' (a nil value)
stack traceback:
OldAbandonedSettlements/control.lua:295: in function 'handle_event'
OldAbandonedSettlements/control.lua:373: in function <OldAbandonedSettlements/control.lua:372>

1 year, 13 days ago

are you using a mod that changes the autoplace_controls in any way, I use it to detect if enemies are disabled

1 year, 13 days ago
(updated 1 year, 13 days ago)

I think I have a fix in version 1.0.4 please keep me updated

Ich glaube, ich habe in Version 1.0.4 eine Lösung gefunden – bitte halte mich auf dem Laufenden

1 year, 11 days ago

I think the issue was with the mod Warptorio Space Age (https://mods.factorio.com/mod/warptorio-space-age?) , I think the error was only in the void plane where nothing spawns. No biters/ailiens, no buildings, no resources.

1 year, 11 days ago

ok did I fix the issue or is it still a problem?

1 year, 9 days ago

I had no crash after the last Update, after reporting.

New response