The Ruins Mod - OldAbandonedSettlements


1 scenario, 16 small ruins, 68 medium ruins and 28 large ruins consisting of minable buildings that contain various resources and the odd biter here and there.

Content
8 days ago
2.0
610
Environment

g Error by destruction of building

a month ago

Die Mod The Ruins Mod - OldAbandonedSettlements (1.0.3) hat einen Fehler verursacht, der nicht behoben werden kann.
Bitte informiere den Autor der Mod über diesen Fehler.

Error while running event OldAbandonedSettlements::on_player_mined_entity (ID 72)
OldAbandonedSettlements/control.lua:295: attempt to index field 'autoplace_controls' (a nil value)
stack traceback:
OldAbandonedSettlements/control.lua:295: in function 'handle_event'
OldAbandonedSettlements/control.lua:373: in function <OldAbandonedSettlements/control.lua:372>

a month ago

are you using a mod that changes the autoplace_controls in any way, I use it to detect if enemies are disabled

a month ago
(updated a month ago)

I think I have a fix in version 1.0.4 please keep me updated

Ich glaube, ich habe in Version 1.0.4 eine Lösung gefunden – bitte halte mich auf dem Laufenden

a month ago

I think the issue was with the mod Warptorio Space Age (https://mods.factorio.com/mod/warptorio-space-age?) , I think the error was only in the void plane where nothing spawns. No biters/ailiens, no buildings, no resources.

a month ago

ok did I fix the issue or is it still a problem?

a month ago

I had no crash after the last Update, after reporting.

New response