The Ruins Mod - OldAbandonedSettlements


1 scenario, 16 small ruins, 68 medium ruins and 28 large ruins consisting of minable buildings that contain various resources and the odd biter here and there.

Content
10 months ago
2.0
1.75K
Environment

g Error by destruction of building

11 months ago

Die Mod The Ruins Mod - OldAbandonedSettlements (1.0.3) hat einen Fehler verursacht, der nicht behoben werden kann.
Bitte informiere den Autor der Mod über diesen Fehler.

Error while running event OldAbandonedSettlements::on_player_mined_entity (ID 72)
OldAbandonedSettlements/control.lua:295: attempt to index field 'autoplace_controls' (a nil value)
stack traceback:
OldAbandonedSettlements/control.lua:295: in function 'handle_event'
OldAbandonedSettlements/control.lua:373: in function <OldAbandonedSettlements/control.lua:372>

11 months ago

are you using a mod that changes the autoplace_controls in any way, I use it to detect if enemies are disabled

11 months ago
(updated 11 months ago)

I think I have a fix in version 1.0.4 please keep me updated

Ich glaube, ich habe in Version 1.0.4 eine Lösung gefunden – bitte halte mich auf dem Laufenden

11 months ago

I think the issue was with the mod Warptorio Space Age (https://mods.factorio.com/mod/warptorio-space-age?) , I think the error was only in the void plane where nothing spawns. No biters/ailiens, no buildings, no resources.

11 months ago

ok did I fix the issue or is it still a problem?

11 months ago

I had no crash after the last Update, after reporting.

New response