OCs Stone Casting

by OC1024

Adds recipes to the foundry that uses lava for stone related products. Optionally melting stone back to lava.

Content
11 days ago
2.0
1.16K
Manufacturing

Changelog

Version: 0.8.4
Date: 2026-02-10
  Compatibility:
    - [AAI Industry] Added the casting of the new concrete and steel gates, the casting walls tech now requires the steel gate tech.
  Bugfixes:
    - [Metal and Stars] Recipe lava to (silica) sand is now unlocked correctly.
  Changes:
    - Updated dependency of [OCs Base Assets] to >0.3.3 as helper functions were updated.
  Localisation:
    - Unify EN localisation with my other mods.
Version: 0.8.3
Date: 2025-11-08
  Compatibility:
    - Fixed [Maraxsis] compatibility, as the recipe generator wasn't properly loaded.
    - [K2SO] not-K2 "casting glass" recipe is now disabled correctly. I hope.
  Bugfixes:
    - Fixed missing localisation for Maraxsis compatibility.
  Other:
    - Legacy support for expensive-lava-mode where calcite is added to casting recipes. It is possible to have both modes active for more pain.
    - Removed explicit log for [Foundation Productivity] compatibliity, log is inherently done by helper function.
    - Removed migration from "expensive-lava-mode" to "complex-lava-mode" as it is re-introduced as legacy option.
Version: 0.8.2
Date: 2025-11-06
  Compatibility:
    - [Maraxsis] Reintroduced compatibility explicitly as it was previously indirectly supportet by the [AAI Industry] compatibility.
    - [K2SO] compatibility now is the last compat step to prevent conflicts.
Version: 0.8.1
Date: 2025-11-05
  Bugfixes:
    - Changed EN localisation names to capital letters and fixing missing ones. 
    - Added missing DE localisation lines, fixed typos.
    - Added missing localisation for [K2SO], DE and EN.
    - Fixed migration file in case of "casting-rail".
    - Adjusted modsetting description for complex lava mode. (Complex mode adds calcite to melting not casting recipes now.)
Version: 0.8.0
Date: 2025-11-05
  Minor Features:
    - Added rails and gates to the castable items.
    - Added railway as prerequisit techs to avoid cheesing rails.
    - Added technology for casting walls and gates.
    - Added casting of stone and steel furncances. In case you need hundreds of stone furncances in the late game.
  Balancing:
    - Lowered time for melting stone (and sand) by half.
    - Raised crafting time for casting bricks from 12 to 24 seconds to match the other casting recipes.
  Changes:
    - For the comlex mode, switched the calcite cost from "casting" like recipes to the melting recipes. This also means it requires the other mod setting to be active.
      Note: Please check your factory.
  Other:
    - Updated dependency to OCs_base_assets 0.3.0
    - Rearranging mod files and use more of my base assets mod
    - Renaming internal recipe names by removing the "-recipe" suffix. If you find a missing migration please report it.
  Compatibility:
    - ["AAI Industry"] casting-wall-tech now requires steel wall tech and lava-to-concrete tech, but unlocks all wall recipes.
    - ["Concrete Productivity"] added compatibility. Also includes a patch compat for K2SO.
    - ["Foundation Productivity"] fixed that compatibility file was not used.
    - ["Metal and Stars"]. Production bonus to the casting rail, and silica sand can be casted.
    - ["Kastorio 2 Spaced out"] Started adding compatibility with  mod.
Version: 0.7.2
Date: 2025-04-19
  Bugfixes:
    - lava-to-sand now unlocked with lava to stone tech
    - sand-to-lava now has the correct icon.
    - Made lava-to-landfill usable again.
    - Fixed few AAI-Industry compatibility things nobody noticed.
  Other:
    - German localisation now has different word order.
Version: 0.7.1
Date: 2025-04-06
  Bugfixes:
    - Fixing wrong icon path.
Version: 0.7.0
Date: 2025-04-06
  Minor Features:
    - Changed the icon code structure: reducing file size
    - Added sand-to-lava recipe if sand exists.
  Other:
    - Introducing utils helper functions to simplify the code.
    - Added dependency to "OCs_base_assets" mod for icons and code structure.
Version: 0.6.2
Date: 2025-03-03
  Changes:
    - Use the only sane date format with ISO 8601.
    - Set most settings to true by default.
    - Reordered parts of the code, the user should not notice any difference.
Version: 0.6.1
Date: 05. 2025-01
  Bugfixes:
    - Unhide stone-to-lava recipe by default. Factorio should hide it anyhow if not activated.
Version: 0.6.0
Date: 2025-01-03
  Major Features:
    - Added a optional stone to lava recipe. Disabled by default due creating a loop.
  Balancing:
    - Made most of the recipes noticable faster.
    - Set the fluidbox multiplier for the to 4, except for concrete which is 2.
Version: 0.5.1
Date: 2025-01-01
  Bugfixes:
    - Added missing localisation lines.
Version: 0.5.0
Date: 2025-01-01
  Compatibility:
    - Added a basic compatibility with AAI Industries.
  Bugfixes:
    - Unified localisation lines.
Version: 0.4.1
Date: 2024-12-29
  Balancing:
    - Changed the stone recipe to match the other recipes better.
Version: 0.4.0
Date: 2024-12-23
  Major Features:
    - Renaming mod to OCs stone casting. Making it into a standalone mod.
  Bugfixes:
    - Fixed localisation lines.
  Balancing:
    - Added an expensive mode which requires a calcite for any lava recipe.
    - Scaled up most recipes. Ratios stayed the same, but this was required for a fitting calcite cost.
Version: 0.3.0
Date: 2024-12-22
  Major Features:
    - Initial release.
    - Added concrete and refined concrete from lava
    - Added stone walls from lava
    - Reworked backend: added prototypes/ folder
  Minor Features:
    - Unified icons for recipes and for technology
Version: 0.2.0
Date: 2024-12-19
  Major Features:
    - Added foundation for foundries
    - Added changelog and settings files
  Minor Features:
    - Added compatibility with foundation productivity mod
Version: 0.1.0
Date: 2024-12-18
  Major Features:
    - Initial idea.
    - English and German localisation.