OCs Alternative Science Production

by OC1024

This mod adds the alternative science pack production with research and optional productivity techs. Did you ever wanted to cast military science packs? Now you can! Profit from the built-in productivity of the non-Nauvis buildings for your science production.

Content
13 days ago
2.0 - 2.1
595
Factorio: Space Age Icon Space Age Mod
Manufacturing

Changelog

Version: 0.3.0
Date: 2026-06-28-wip
  Major Features:
    - Updated to Factorio 2.1
    - Broader mod compatibility with any mod modifying the science pack recipes in the data stage. Contribution by duruoqingyun. This mod now acts in the data-updates stage.
  Compatibility:
    - Updated dependency of [OCs Base Assets] to >=0.5.0, where helper functions were updated.
    - Updated dependency of [OCs Stone Casting] to >=0.9.0.
    - Made [Science Tab] a recommended mod
  Bugfixes:
    - Fixed that with [AAI Industry], recipes could be duplicated, aka "normal" and "aai version".
    - Fixed incorrect cost of manual created [AAI Industry] version for "logistic science pack".
Version: 0.2.1
Date: 2026-04-27
  Compatibility:
    - Updated dependecy of [OCs Base Assets] to >=0.4.3, where helper functions were re-grouped and calculation errors were fixed.
    - Updated dependency of [OCs Stone casting to >=0.8.9, which also depends on the base mod.
Version: 0.2.0
Date: 2026-04-13
  Major Features:
    - Experimental Complete Rework of recipes. Legacy option is active on default.
  Compatibility:
    - [K2], [K2SO] is incompatible for now because of design choise. This mods tries to simplify/unify processes, while K2 wants to introduce more steps.
      As alternative, I provide another mod named [OCs Nauvis Science Port], which allows the science recipes in the non-Nauvis-buldings.
    - Basic [AAI Industry] support.
    - Added compatibility with [Science tab].
  Changes:
    - Updated dependency of [OCs Base Assets] to >=0.4.0 as helper functions were updated.
    - Set this mod properly to be a [Space Age] mod, which it was from the start.
  Bugfixes:
    - Lava version of military science pack is now correctly unlocked.
Version: 0.1.4
Date: 2025-11-11
  Changes:
    - Added Cryogenic science pack to the prerequirements for cryoplant-science-packs-tech explicitly. It was indirectly a prerequirement before.
  Localisation:
    - Unify EN localisation with my other mods
    - Added missing EN localisation for a mod setting.
    - Elaborated EN, DE mod setting such that it is clearer what it does.
Version: 0.1.3
Date: 2025-07-27
  Changes:
    - Added utility science pack as prerequisite for the foundry science casting.
Version: 0.1.2
Date: 2025-04-19
  Minor Features:
    - "New" thumbnail.
    - Deleting unused graphics, reducing mod size.
  Bugfixes:
    - Fixed wrong graphics path for some of the science packs.
  Other:
    - Updated dependency of my base mod.
    - German localisation now has different word order.
Version: 0.1.1
Date: 2025-04-06
  Bugfixes:
    - fixed typo "grapics" to "graphics" in folder.
Version: 0.1.0
Date: 2025-04-06
  Major Features:
    - Made this as a standalone mod and changed dependencies accordingly.
  Minor Features:
    - Added a non-lava recipe for military science to be useful outside of Vulcanus.
    - Added productivity researches for all science packs. 
    - Productivity tech for planetary science packs (space, metallurgy, agriculture, electromagnetic; cryogenic, promethium) are optional with userdefined max level (or infinite).
    - Added a research speed tech with promethium science, parallel to the lab prod tech. (not yet implemented)
  Changes:
    - Alternative science pack recipes are now core feature, not optional anymore.
    - Moved chemical and space science packs from cryogenetic plant to biochamber.
    - Moved production science pack from foundry to em-plant.
Version: 0.0.1
Date: 2025-01-12
  Major Features:
    - Initial idea.
    - English and German localisation.
    - Optionally alternative science pack recipes: casting automation, logistics and production science packs in the foundry; chemical space, and cryogenic science packs in the cryogenetic plant; EM science pack in the EM plant.
  Minor Features:
    - Added optional dependency of the mod "foundry expanded" by beezelo & "EM-plant expanded", which both fit perfectly in the theme. No change was done to the mod and this is a modpack.