No Liquid Depletion is a lightweight mod that keeps infinite liquid resources at their full yield forever. That includes crude oil in vanilla Factorio, plus sulfuric acid geysers (Vulcanus), lithium brine and fluorine vents (Aquilo) in Space Age. Normally these resources slowly deplete as they're pumped, and extraction rates drop over time. This mod sets infinite_depletion_amount to 0 on every infinite fluid resource, so their yield never goes down.
Key Features:
- Constant Yield: Pumpjacks keep extracting at the patch's starting rate. A 1000% oil patch stays at 1000% forever.
- Restores Existing Saves: When the mod is added or updated, it resets all depleted liquid patches to their original amounts. New chunks and new planets are handled automatically.
- Compatibility:
- Factorio 2.1 and Space Age: use version 1.1.0 (latest).
- Factorio 2.0: use version 1.0.4. The mod portal and in-game mod manager pick the right one for you.
- Works with modded infinite resources that produce fluids.
- Performance: No per-tick scripts. Changes are applied at game load, and when new chunks or surfaces are generated.
Ideal for players who want to build big factories without having to manage depleting oil fields or geysers. It doesn't add new resources. It only keeps the patches you find at their starting yield.
Note: Does not affect finite ores or non-fluid resources.
Changelog
- 1.1.0: Updated for Factorio 2.1.
- 1.0.4: Factorio 2.0 release.