Adds a subtle tint to the glow of burner entities depending on what fuel they're using. Reupload of the Nicer Fuel Glow mod by FlamingCarrot
Small changes concerning balance, gameplay, or graphics.
The glow functions as an aura like the old vanilla glow, instead of using the light sprites that entities can use now. Can this be fixed?
I'm not seeing any way to change the color of the light sprite in the prototype documentation, only the glow aura.