New Game+

by Bilka

Allows you to start a new game plus once you launch a rocket (or run a command). Generate a new world, but carry over an inventory full of items and your research.

Utilities
2 years ago
0.16 - 1.1
12.6K

Changelog

Version: 5.0.1
Date: 2022-01-27
  Features:
    - Added peaceful mode description.
    - Changed license to MIT.
      I cannot (reasonably) play games without controller support.
      Maintaining mods for a game I can't play is an uninteresting hobby for me.
      So I want to make it easier for others to fork my mods.
      May you take this code and have fun with it.
  Bugfixes:
    - Fixed locale of labels for vanilla ores.
    - Fixed that space exploration planet size was reset to default when starting a new game plus.
Version: 5.0.0
Date: 2021-02-11
  Features:
    - Updated to Factorio 1.1.
Version: 4.0.2
Date: 26. 05. 2020
  Minor Features:
    - Updated for 0.18.27.
Version: 4.0.1
Date: 28. 04. 2020
  Minor Features:
    - Excluded some surfaces from Space Exploration and Mobile Factory from New Game+ reset.
Version: 4.0.0
Date: 25. 01. 2020
  Major Features:
    - Updated for 0.18.
Version: 3.1.2
Date: 13. 11. 2019
  Minor Features:
    - Added custom event so that other mods are notified after the new game plus is created.
Version: 3.1.1
Date: 13. 11. 2019
  Bugfixes:
    - Fixed that it was not detected correctly whether a new world had been generated.
Version: 3.1.0
Date: 16. 07. 2019
  Minor Features:
    - Used new functions to restrict text fields to numbers only.
    - Added a button to import max exchange strings.
    - Changed to reuse nauvis instead of creating its own surface, improves mod compatibility.
Version: 3.0.2
Date: 31. 05. 2019
  Bugfixes:
    - Fixed issue related to division by 0.
Version: 3.0.1
Date: 29. 05. 2019
  Minor Features:
    - Fixed RSO compatibility.
Version: 3.0.0
Date: 28. 05. 2019
  Major Features:
    - Updated for 0.17.
Version: 2.1.3
Date: 02. 12. 2018
  Minor Features:
    - Added custom event so that other mods are notified when I reset technologies.
Version: 2.1.2
Date: 14. 10. 2018
  Minor Features:
    - Added custom event so that other mods are notified when I delete nauvis.
Version: 2.1.1
Date: 16. 08. 2018
  Bugfixes:
    - Fixed that surface creation would fail under certain circumstances.
Version: 2.1.0
Date: 27. 01. 2018
  Minor Features:
    - Added cliff settings to the options.
  Bugfixes:
    - Fixed that the player didnt consider tile transitions.
Version: 2.0.1
Date: 03. 01. 2018
  Bugfixes:
    - Fixed that new players in multiplayers games would spawn in the wrong world.
Version: 2.0.0
Date: 11. 12. 2017
  Major Features:
    - Updated for 0.16.
Version: 1.1.2
Date: 04. 11. 2017
  Bugfixes:
    - Fixed building platform option appearing although the building platform mod was not installed.
    - Changed how on_entity_died is raised when deleting chunks, should prevent weirdness due to chunk borders when interacting with another mod's entities.
Version: 1.1.1
Date: 07. 10. 2017
  Minor Features:
    - Added support for the building platform mod.
    - Minor code cleanup.
Version: 1.1.0
Date: 25. 09. 2017
  Major Features:
    - Added all advanced settings that can be found in the map generation GUI to the advanced settings.
    - Added option to reset enemy evolution.
    - Added "Reset to default" button that resets all settings back to the default.
    - The "Set to current map settings" button now also sets the advanced settings to the currently used settings.
Version: 1.0.0
Date: 18. 09. 2017
  Major Features:
    - Initial release.