Natural Evolution Enemies hotfix

by Altaric

All things Alien! Adds new Enemies and updates to Biter/Spitters Spawners. If you want a more of a challenge than what Vinalla can offer you... Part of the N.E. Mods, but can be used as Standalone. Please visit home page for more details. Hotfix for the unit spawning crash

Content
6 months ago
1.1
328

Changelog

Version: 1.1.29
Date: 2023-09-22
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Performance Issues Big thanks to millerscout
Version: 1.1.28
Date: 2023-08-20
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Removed any "Log" entries so that I don't create a large log dump file. Thanks Heyqule for pointing this out.
    - Implemented "force_condition" vs. "force" for projectiles. (Fire streams still seem to damage everything...)
Version: 1.1.27
Date: 2023-08-14
  Uploaded by:
    - TheSAguy

  Features:
    - Updated Zerg unit code. Big thanks to Heyqule for doing this. Note that you now do need "erm_libs_1.0.3", since "erm_zerg_hd_assets_1.1.0" needs it.
  Bugfix:
    - Fixed possible crash if certain enemies were disabled. (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64d7bbb8870af0f67422ed4b)
    - Fixed damage from fire worms (medium) not working correctly (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64d986f83d7682417ddbd136)
Version: 1.1.26
Date: 2023-08-05
  Uploaded by:
    - TheSAguy

  Features:
    - Adjusted New Larva Worma range to 18. When you had AAI Programable Vihlces installed, it adjusted the range around 31. I'm forcing it to 18
Version: 1.1.25
Date: 2023-08-02
  Uploaded by:
    - TheSAguy

  Features:
    - Added some Over Crowding control for Larva worm spawns
    - Added a second Larva worm type. The one grows the other dies slowly
    - Some sound tweaks
Version: 1.1.24
Date: 2023-07-31
  Uploaded by:
    - TheSAguy

  Features:
    - Removed Zerg Graphics, now requires "erm_zerg_hd_assets" as a dependancy
  Bugfix:
    - Breeder Spitter was flying and should be floating
Version: 1.1.23
Date: 2023-07-30
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Fixed a possible freeze when unsing  with Alien Biomes or Combat-mechanics-overhaul (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64b9b0c729d85a4dcdf12aef)
Version: 1.1.22
Date: 2023-07-30
  Uploaded by:
    - TheSAguy

  Features:
    - Split Graphics from Code. Now changes to code won't need to re-download Graphics
Version: 1.1.21
Date: 2023-07-20
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Fixed Larva Worm spawn time. Sorry still had it on Test Mode
Version: 1.1.20
Date: 2023-07-20
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Fixed Arachnids-icon crash when folder is zipped
Version: 1.1.19
Date: 2023-07-20
  Uploaded by:
    - TheSAguy

  Features:
    - This is a big update, so please give me some feedback
    - Added Alternative Graphics Optoin. This will use the Zerg Graphics. I know some people don't like this, but it's needed for flying units. If you have a better option, please share
    - Added Flying and Floating units. Flying can cross water, floating can't but can cross cliffs and walls. Can be turned off in Settings
    - Flying and Floating unit's projectiles can go over walls, others can'target
    - Reduced Flying/Floating unit health.
    - Adjusted Larva Worm health and range. Range 18. When you had AAI Programable Vihlces installed, it adjusted the range to 31. I'm forcing it to 18
Version: 1.1.18
Date: 2023-07-15
  Uploaded by:
    - Pi-C

  Bugfix:
    - Fixed crash when alien artifacts created while "Alien artifacts hatching" setting was on should spawn Larva worms after setting had been turned off. (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64b2c4432369325081fbfc13)
Version: 1.1.17
Date: 2023-07-08
  Uploaded by:
    - TheSAguy

  Features:
    - Tweaked new Larva Worm health
    - Tweaked resistances of units. All 100% changed to 95%
    - Tweaked Alient Artifact "fuel_emissions_multiplier". Set to 5%
    - Tweaked Player pick-up radius if playing with Alien Eggs
    - Added Milestones (https://mods.factorio.com/mod/Milestones)
Version: 1.1.16
Date: 2023-07-04
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Fixed possible bug introduced in control if building rocket-silo
Version: 1.1.15
Date: 2023-07-02
  Uploaded by:
    - TheSAguy

  Features:
    - Tweaked Spawner Health
    - Added a new feature for Alien Artifacts to turn into worms if they are not collected. - Can toggle on/off in settings
  Bugfix:
    - Fix for Natural Evolution Enemies (1.1 versions of NEE) for researches that upgraded some biters. THANKS to Quasar_0 (For real this time...)
Version: 1.1.14
Date: 5. 18. 2023

  Features:
    - Gave Alien Artifacts a fuel value
    - Removed "Landmines for Landmine Spitters will disappear faster if AAI Mod is Installed" - No longer needed
Version: 1.1.13
Date: 5. 12. 2023
  Bugfix:
    - Made the Landmines placed by Landmine Launching units not be a milataey target (is_military_target = false)
Version: 1.1.12
Date: 4. 27. 2023
  Bugfix:
    - Fixed Changelog (Face-plant)
Version: 1.1.11
Date: 4. 26. 2023
  Features:
    - Ability to turn certain Bitters and Spitters On and Off.
    - Force Stack Size to 200 Max if Space Exploration Mod is Installed.
    - The Landmines for Landmine Spitters will disappear faster if AAI Mod is Installed
Version: 1.1.10
Date: 4. 24. 2023
  Bugfix:
    - Fix for Natural Evolution Enemies (1.1 versions of NEE) for researches that upgraded some biters. THANKS to Quasar_0 & OneNonlyNova
    - Removed Fire effects from most unit and buildings deaths (resulting in Massive UPS jump) THANKS to Zanven
    - Reverted Medium Worm's custom attack type as it was not doing any damage. THANKS to Zanven
Version: 0.18.05
Date: 7. 31. 2020
  Bugfix:
    - Improved loading times (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/5f232c4b2b310ea9f91ebf08)
Version: 0.18.04
Date: 6. 11. 2020
  Features:
    - Updated some icon code
    - Remove rocks around spawned units. (By removing simple Entities) This should help unit's getting stuck.
  Bugfix:
    - Fixed Big Worm not Launching units
Version: 0.18.03
Date: 5. 28. 2020
  Features:
    - Updated icons to 64bit. Still not thoroughly tested.
    - Removed some of the poison clouds
Version: 0.18.02
Date: 5. 27. 2020
  Features:
    - Updated to Factorio Version 0.18.27 Nothing else or tested...
Version: 0.18.00
Date: 1. 22. 2020
  Features:
    - Updated to Factorio Version 0.18. Nothing else or tested...
Version: 0.17.19
Date: 7. 26. 2019
  Bugfix:
    - Scorched Earth: Make sure tile exists
Version: 0.17.18
Date: 7. 2. 2019
  Features:
    - Removed all Standard Lib functions
Version: 0.17.17
Date: 7. 1. 2019
  Features:
    - Scorched Earth: Removed Decal
Version: 0.17.16
Date: 5. 29. 2019
  Features:
    - "Breeder" units won't create new units if there are already 10+ in the area
    - "Tree Monkeys" (When you chop down trees) now level up.
Version: 0.17.15
Date: 5. 8. 2019
  Features:
    - Items on ground will burn if there is fire and Challenge mode Active.
Version: 0.17.14
Date: 5. 3. 2019
  Features:
    - Update to Factorio 0.17.35
Version: 0.17.13
Date: 4. 23. 2019
  Features:
    - Removed fuel values from Alien Artifacts. Now in NE Buildings.
Version: 0.17.12
Date: 4. 22. 2019
  Features:
    - More Tweaked "Fire" that is used by Fire attack or ground catching fire. Help with CPU/FPS
Version: 0.17.11
Date: 4. 18. 2019
  Features:
    - Tweaked "Fire" that is used by Fire attack or ground catching fire. Reduced duration help with CPU/FPS
Version: 0.17.10
Date: 4. 17. 2019
  Features:
    - Lowered number of units per Spawner
    - Lowered unit scale from max 2.0 --> 1.6
    - Lowered unit collision boxes
    - Scorched Earth: Reduced life time of ground fire
Version: 0.17.9
Date: 4. 15. 2019
  Features:
    - Unit Launcher Spitter now launces units that die after some time
    - Unit Launcher Spitter won't create new units if there are already 20+ in the area
Version: 0.17.8
Date: 4. 2. 2019
  Features:
    - Tweaked Unit and Worm Launcher values a bit
    - Increased Fire Spitter Attack Range
    - Decreased Unit Launcher Spitter Attack Range
Version: 0.17.7
Date: 3. 25. 2019
  Features:
    - Possible solution to attack stalemates
    - Reduced Alien Artifact drop rates
Version: 0.17.6
Date: 3. 22. 2019
  Features:
    - Added Setting for Starting Evolution
    - Updated Worm Stats
    - Scorched Earth now causes fire on last level
Version: 0.17.5
Date: 3. 18. 2019
  Features:
    - Updated "pollution_to_join_attack" values of units
Version: 0.17.4
Date: 3. 14. 2019
  Bugfix:
    - Made Compatible with Factorion 0.17.12
Version: 0.17.3
Date: 3. 14. 2019
  Features:
    - Tweaked Unit Sounds
Version: 0.17.2
Date: 3. 12. 2019
  Features:
    - Tweaked Tank Biter Health Regen
Version: 0.17.1
Date: 2. 28. 2019
  Bugfix:
    - Burning Building Fix
    - Bob's Enemies compatibility
Version: 0.17.0
Date: 2. 28. 2019
  Features:
    - Initial Release of 0.17