I'm getting a crash as soon as a biter dies on the current version. My cloud was getting close to a nest so I was going to go clear it and got this error. I've tested killing them myself with the SMG, or kiting them through spitter goo on the ground, either way as soon as the entity dies the crash happens, which makes sense given the function being called. None have run into my turrets since updated, but I would assume the same error would get thrown.
The mod Natural Evolution Buildings caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Natural_Evolution_Buildings::on_entity_died (ID 4)
real number expected got nil.
stack traceback:
Natural_Evolution_Buildings/control.lua:515: in function <Natural_Evolution_Buildings/control.lua:428>
stack traceback:
[C]: in function 'get_inventory'
Natural_Evolution_Buildings/control.lua:515: in function <Natural_Evolution_Buildings/control.lua:428>
edit: looks like another player -> character change, defines.inventory.character_ammo is in the defines now, but the code was still looking for defines.inventory.player_ammo on line 515
Once I edited that I was back to killing biters without a problem.