Natural Evolution Buildings


Add some very useful buildings to combat the Enemy threat, as changed by N.E. Enemies and other mods that increase Enemy difficulty. Please visit home page for more details.

Content
1 year, 5 months ago
0.14 - 1.1
5.26K
Manufacturing

Changelog

Version: 1.1.19
Date: 7. 9. 2023
  Features:
    - Some K2 tweaks
Version: 1.1.18
Date: 6. 29. 2023
  Features:
    - Some updated Icons. Thanks Snouz!
    - Some Space Exploration compatibility tweaks
Version: 1.1.17
Date: 5. 26. 2023
  Features:
    - Some updated Icons. Thanks Snouz!
    - Additional compatiblilty to Industrial Revolution 3 - Still a Beta effort
Version: 1.1.16
Date: 5. 23. 2023
  Features:
    - Added some compatiblilty to Industrial Revolution 3 - Very much a Beta effort
Version: 1.1.15
Date: 5. 2. 2023
  Bugfix:
    - Fixed Bio Cannon Graphics
Version: 1.1.14
Date: 4. 27. 2023
  Features:
    - New Bio-Cannon Stuff
Version: 1.1.13
Date: 4. 27. 2023
  Bugfix:
    - Fixed Bio-Cannon image
Version: 1.1.12
Date: 4. 27. 2023
  Features:
    - Release to Factorio Version 1.1
Version: 0.18.04
Date: 6. 9. 2020
  Features:
    - Updated Bio Cannon Code to be consistant with BI
Version: 0.18.03
Date: 6. 4. 2020
  Features:
    - Updated icons to 64bit. Still not thoroughly tested.
    - Thanks for Pi-C for your help improving my code
Version: 0.18.01
Date: 1. 30. 2020
  Features:
    - Updated to Factorio Version 0.18.02 Thanks to Millerscout
Version: 0.18.00
Date: 1. 22. 2020
  Features:
    - Updated to Factorio Version 0.18. Nothing else or tested...
Version: 0.17.26
Date: 6. 20. 2019
  Bugfix:
    - Another attempt at EvoGUI compatibility fix
Version: 0.17.25
Date: 6. 20. 2019
  Features:
    - Decreased Terraforming Station Evolution deduction by 20%
  Bugfix:
    - EvoGUI compatibility fix
Version: 0.17.24
Date: 6. 3. 2019
  Features:
    - Converted fully to "Factorio Standard Library" https://mods.factorio.com/mod/stdlib Now also a dependancy
    - Display Evolution due to Time, Destruction and Pollution if you're using EvoGUI: https://mods.factorio.com/mod/EvoGUI
    - Tweaked Artifact collector speed.
Version: 0.17.23
Date: 5. 29. 2019
  Features:
    - Rebalanced Dard Ammo damage values
    - Increased damage bonus of Long range and rocket turrets
Version: 0.17.22
Date: 5. 8. 2019
  Features:
    - Can't destroy Terraforming Station Logistics container
Version: 0.17.21
Date: 5. 6. 2019
  Features:
    - Update to new "emissions_per_minute"
    - Remove the remote and tech that controls friendly units if you have Unit Control mod installed
Version: 0.17.20
Date: 5. 4. 2019
  Features:
    - One more player -> character fix
Version: 0.17.19
Date: 5. 3. 2019
  Features:
    - Update to Factorio 0.17.35
Version: 0.17.18
Date: 4. 24. 2019
  Features:
    - Alien Artifacts & Small Alien Artifact can be used as fuel and will not cause any pollution
    - Updated for 0.17.29 pollution method
Version: 0.17.17
Date: 4. 22. 2019
  Bugfix:
    - Pheromone Concret grammer
Version: 0.17.16
Date: 4. 22. 2019
  Features:
    - Pheromone Concret now only lasts roughly 1 hour 
    - Added Rejuvenate Pheromone Concret recipe
Version: 0.17.15
Date: 4. 17. 2019
  Features:
    - Removed Battle Marker Collision Mask
    - Tweaked Long Range Turret & Rocket Turret collision Mask
Version: 0.17.14
Date: 4. 8. 2019
  Features:
    - Tweaked Dart Turret collision mask
    - Decelerate Concrete changed to Pheromone Concrete. Enemy units can't cross. Idea from Darkfrei
  Bugfix:
    - Spelling in local
Version: 0.17.12
Date: 4. 1. 2019
  Features:
    - Artifact Collector no longer needs power. (uses batteries)
Version: 0.17.11
Date: 3. 25. 2019
  Bugfix:
    - Migration error fix
Version: 0.17.10
Date: 3. 25. 2019
  Features:
    - Tweaked Combat Inserter recipe if Bob's Logistics
    - Reduced Alien Artifact drop rates
    - Added Behemoth Player worms
Version: 0.17.9
Date: 3. 22. 2019
  Bugfix:
    - Conversion Ammo running out fix
Version: 0.17.8
Date: 3. 20. 2019
  Bugfix:
    - Fixed Standard Dart and Poison Dart Conversion Ammo
Version: 0.17.7
Date: 3. 20. 2019
  Features:
    - New Gun Dart Rifle - Thx thereaverofdarkness
    - Moved Alien Understanding Tech up in Tech tree - Now requires military-science to unlock
    - Rebalanced Tech Cost of some Techs
Version: 0.17.6
Date: 3. 18. 2019
  Features:
    - Updated "pollution_to_join_attack" values of units
Version: 0.17.5
Date: 3. 14. 2019
  Bugfix:
    - Made Compatible with Factorion 0.17.12
Version: 0.17.4
Date: 3. 14. 2019
  Features:
    - Tweak to Prototype Artillery damage upgrades
    - Removed Bob's Lib dependancy - too confusing for peeps
Version: 0.17.3
Date: 3. 11. 2019
  Bugfix:
    - Removed Ammo Descriptions, now it shows damage values
    - Decelerate Concrete changed to Super Concrete, since it can't slow enemy units.
Version: 0.17.2
Date: 3. 5. 2019
  Features:
    - Dart Ammo Damage tweak
    - Artifact Collector Offset tweak
Version: 0.17.0
Date: 2. 27. 2019
  Features:
    - Initial Release of 0.17