Natural Evolution Buildings

Add some very useful buildings to combat the Enemy threat, as changed by N.E. Enemies and Expansion. Part of the N.E. Mods, but can be used as Standalone. Please visit home page for more details.
a day ago
0.14 - 0.17
49467

Changelog

Version: 0.17.9
Date: 3. 22. 2019
  Bugfix:
    - Conversion Ammo running out fix
              

Version: 0.17.8
Date: 3. 20. 2019
  Bugfix:
    - Fixed Standard Dart and Poison Dart Conversion Ammo
              

Version: 0.17.7
Date: 3. 20. 2019
  Features:
    - New Gun Dart Rifle - Thx thereaverofdarkness
    - Moved Alien Understanding Tech up in Tech tree - Now requires military-science to unlock
    - Rebalanced Tech Cost of some Techs
              

Version: 0.17.6
Date: 3. 18. 2019
  Features:
    - Updated "pollution_to_join_attack" values of units
              

Version: 0.17.5
Date: 3. 14. 2019
  Bugfix:
    - Made Compatible with Factorion 0.17.12
              

Version: 0.17.4
Date: 3. 14. 2019
  Features:
    - Tweak to Prototype Artillery damage upgrades
    - Removed Bob's Lib dependancy - too confusing for peeps
              

Version: 0.17.3
Date: 3. 11. 2019
  Bugfix:
    - Removed Ammo Descriptions, now it shows damage values
    - Decelerate Concrete changed to Super Concrete, since it can't slow enemy units.
              

Version: 0.17.2
Date: 3. 5. 2019
  Features:
    - Dart Ammo Damage tweak
    - Artifact Collector Offset tweak
              

Version: 0.17.0
Date: 2. 27. 2019
  Features:
    - Initial Release of 0.17