Natural Evolution Buildings


Add some very useful buildings to combat the Enemy threat, as changed by N.E. Enemies and other mods that increase Enemy difficulty. Please visit home page for more details.

Content
8 months ago
0.14 - 1.1
4.25K
Manufacturing

b [Fixed] bug!!

6 years ago
(updated 6 years ago)
6 years ago
(updated 6 years ago)

I have the exact same bug. I removed a terraformer and got a ton of lua errors. now every time i load a save I get:
Error while running event Natural_Evolution_Buildings::on_tick (ID 0)
Natural_Evolution_Buildings/control.lua:143: attempt to call global 'ticker' (a nil value)

Edit:looks like its an issue with the artifact collectors and the terraformer being removed causing a crash is a separate bug. I simply toggled the mod off to prevent further crashes, toggled it back on, and now I guess I just wait for a fix because placing those items breaks the game.

6 years ago

Thanks for the fix!

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