Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.
Version: 3.2.5 Date: 2020-03-20 Changes: - Enable construction related shortcuts when researching Nanbots.
Version: 3.2.4 Date: 2020-03-19 Changes: - Building events now pass on_built_entity and on_player_built_tile to be consistent with mining. Bugfixes: - Fix wrong tile prototype being passed in the built tile event. - Floor position used in the tile events. - on_built_entity now passes any ghost tags. - on_built_entity now passes the item prototype used.
Version: 3.2.3 Date: 2020-02-23 Bugfixes: - Nanobots have been retrained to build curved rails.
Version: 3.2.2 Date: 2020-02-23 Bugfixes: - Fix Vechicle nil error.
Version: 3.2.1 Date: 2020-02-23 Bugfixes: - Fixed error when other mods add next_upgrade to radar. #104 - Magic upgrades should no longer happen in most cases. - Nanobots now require cliff explosives and the correct technolgy to demolish cliffs. - Nanobots no longer place item-with-inventories. - Fixed a few cheat mode interactions.
Version: 3.2.0 Date: ?????? Features: - Update to Factorio 0.18. - Nanobots now use items in hand when nothing else is available. - Nanobots now use an items upgrade target and not just the next_upgrade. - Nanobots can eat cliffs.
Version: 3.1.0 Date: ?????? Changes: - Uses the new adjustment pad if picker atheneum is installed.
Version: 3.0.10 Date: ?????? Bugfixes: - File tile ghost error.
Version: 3.0.9 Date: ?????? Changes: - Update to new STDLIB changes lib.
Version: 3.0.8 Date: ?????? Bugfixes: - Fix missing tile event data.
Version: 3.0.7 Date: ?????? Bugfixes: - Fix player/character rename.
Version: 3.0.6 Date: ?????? Bugfixes: - nil fix again.
Version: 3.0.5 Date: ?????? Bugfixes: - Better fix for nil error.
Version: 3.0.4 Date: ?????? Bugfixes: - Should fix nil error that shouldn't be nil.
Version: 3.0.3 Date: ?????? Bugfixes: - Fix changelog version. - Fix upgrade spam. - Fix underground belt upgrading.
Version: 3.0.2 Date: ?????? Features: - Add simple support for upgrade planner. Bugfixes: - Fix constructors endlessly wasting themselves on cliffs.
Version: 3.0.1 Date: ?????? Bugfixes: - Fix .inside check. - Add changelog to release.
Version: 3.0.0 Date: ?????? Features: - Made ready for 0.17.
Version: 2.0.0 Date: ?????? Bugfixes: - Added old changelog - 1.8.8 - Fix missing files from release script. - 1.8.7 - Should fix robointerface cell queuing bug. - 1.8.6 - Fixes train check error - 1.8.5 - Removes equipment toggling to picker extended - 1.8.0 - Convert to Mod settings, Fix power icons, fix module insertion, update custom stdlib, Fix network checks, Better MP queuing, Roboport interface can order bots to go fishing! - 1.7.7 - Add in belt immunity equipment - 1.7.6 - Fix termites borked, Log spam - 1.7.5 - Factorio .15 readyish - 1.7.4 - Migration/frozen load issue with entity type change - 1.7.3 - Silly debug message, where did you come from! - 1.7.2 - Revert can place check that I broke :) - 1.7.1 - Beter roboport interface graphics thanks to Arch666Angel, Robointerface deconstruct miners, Many bug fixes, auto feeder also works on shields. - 1.7.0 - Major logic re-write, New enhancements and features added including hotkeys.