Mushroom Cloud (hot fixed)


Better nuke graphics, light effects and sounds.

Tweaks
11 months ago
1.1
370
Combat

Changelog

Version: 1.0.17
Date: 20. 04. 2022
  Features:
    - Added mod support for Scravers Atomic Artillery
Version: 1.0.16
Date: 20. 04. 2022
  Bugfixes:
    - Fixed that geiger counter sounds started to overlap if the player was standing near a nuke detonation crater for a few seconds
Version: 1.0.15
Date: 21. 09. 2021
  Features:
    - Updated for Factorio 1.1.x
Version: 1.0.14
Date: 18. 03. 2020
  Features:
    - Added mod support for Schall Land Mine
    - Added mod support for Krastorio 2
Version: 1.0.13
Date: 01. 03. 2020
  Features:
    - Added mod support for Adamo Nuclear
  Changes:
    - Improved fire glow effect creation and fadeout
    - Nuclear crater graphics are now based on the new "big scorchmark" crater added in 0.18.9
Version: 1.0.12
Date: 19. 02. 2020
  Changes:
    - Increased duration of nuclear flash effect
    - Nuclear flash effect does now seamlessly fade into nuclear fire glow effect
    - Appearance of resulting crater does now use the new crater graphics
  Bugfixes:
    - Fixed compatibility issue with Factorio 0.18.7
Version: 1.0.11
Date: 09. 02. 2020
  Features:
    - Added nuclear fire glow effect
    - Added nuclear flash effect (optional)
    - Improved fade out of explosion ambient light
Version: 1.0.10
Date: 29. 09. 2019
  Features:
    - Added mod support for Plutonium Energy
    - Added mod support for Rampant Arsenal
Version: 1.0.9
Date: 11. 08. 2019
  Bugfixes:
    - Fixed playing explosion sounds for players on other surfaces than the one the explosion happened on
Version: 1.0.8
Date: 08. 06. 2019
  Features:
    - Added mod support for Schall Artillery
Version: 1.0.7
Date: 14. 04. 2019
  Bugfixes:
    - Fixed unnecessary debug script output
Version: 1.0.6
Date: 13. 04. 2019
  Features:
    - Added mod support for Orbital Ion Cannon 
  Changes:
    - Radiation damage is now an optional startup setting and inactive by default.
Version: 1.0.5
Date: 22. 03. 2019
  Features:
    - Added mod support for nuclear and thermonuclear artillery shells from MadClown01's Nuclear Extension
Version: 1.0.4
Date: 02. 03. 2019
  Major Features:
    - Updated for Factorio 0.17.x
  Features:
    - Nuclear explosions will now create an invisible (but audible) radiation cloud, which slowly damages all surrounding entities
Version: 1.0.3
Date: 23. 01. 2018
  Features:
    - Added mod support for advanced atomics 0.1.3 and MadClown01's Thermonuclear Bombs & Nuclear Processing Expansion 0.1.3
    - Mushroom cloud effects are now dynamically added to specific projectiles
Version: 1.0.2
Date: 19. 01. 2018
  Bugfixes:
    - Fixed wrong file path
Version: 1.0.1
Date: 18. 01. 2018
  Features:
    - Added mod support for nuclear artillery 0.0.1, atomic artillery 0.1.4 and nuclear landmines 1.0.0
    - Added another explosion sound (thanks to OwnlyMe!)
  Bugfixes:
    - Fixed distant sounds not playing due to wrong distance calculation
  Changes:
    - Lowered default value for maximum distance of radius one (close proximity) and two (vincinity)
Version: 1.0.0
Date: 15. 01. 2018
  Major Features:
    - Initial release