Adds more variety to biters.
Mods introducing new content into the game.
Changes to enemies or entirely new enemies to deal with.
Would like to request or suggest a config section in mod's config menu, in order for people to choose or disable some biters, in example the explosion biter (the kamikaze one), because me and my pals consider it to OP for us. Thank you in advance.
There are options to disable explosion damage, power leeching, and tunneling in 1.2.0.
As for disabling specific biters, I'm afraid it's impossible to add that until the dev team let's us write to LuaPrototype.result_units.
If you feel any biter is unbalanced, just let me know and I'll consider giving em a nerf.