More Asteroids


This mod adds more asteroid types into the game.

Content
3 months ago
2.0
973
Enemies Environment

b Error Loading Mods with any Planet Start set to Gelba

4 months ago

When i was finishing up my mod list for a game i got this error:
Failed to load mods: Error while loading space-location prototype "gleba" (planet): Value must be a list in property tree at ROOT.planet.gleba.asteroid_spawn_definitions
Modifications: Space Age › More Asteroids › Any Planet Start › More Asteroids › Asteroid Frequency Multiplier › Safer Asteroids
It appeared when i set "any planet start" to Gelba in the mod startup settings. Error vanishes if i reset "any planet start"s mod settings or remove this mod. I believe there is some incompatibility based around how "any planet start" makes the orbit above the starting planet safe. Same error occurs when selecting different starting planets, but with that planet in the error message.

4 months ago

I just made a temporary fix (that hopefully works) so that you can at least play it without having to turn off either mod. Some of my asteroids may not spawn as a result, but not all. I am planning to implement better compatibility with the Any Planet Start mod in the future.

4 months ago

I believe there is some incompatibility based around how "any planet start" makes the orbit above the starting planet safe. Same error occurs when selecting different starting planets, but with that planet in the error message.

Thank you for pointing this out. I genuinely would have had no idea where to start debugging. The way the mod shifts around asteroid spawning rates to achieve this freaks out the game when I come along and try to add more. I circumvented this at the moment by refusing to spawn asteroids at the planet in question.

4 months ago

Thanks! Game loads now. I don't really mind the loss of the asteroids on the starter planet since I installed your mod so I could grab the unique resources on the other planets without having to interact (I want to focus on Gelba as much as possible) so this "fix" is fine for me at least.

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