Does this mod remove biter and spitter spawners as they are generated? I've been doing some testing (originally with RSO to determine how much richer ore veins become far from spawn), and it seems like with this mod enabled there are way fewer spawners than there are without, with about 1-4 spawners per 'nest'. Is this to compensate for the biter expansion abilities in some way? Also, since the worms are left untouched, once you go a decent distance away from spawn, there are huge fields of worms all over the place with only a few spawners next to them, which is pretty silly.