Milestones

by Wiwiweb

Keep track of your progress in a fun way by finding out how fast you created key items. Look back on your factory's history, compare with your friends, or challenge yourself. Supports any list of items and comes with presets for popular big mods. Can be added to existing games.

Utilities
a month ago
1.1 - 2.0
291K

b [Fixed] Quality Science Packs wrongly counted

5 months ago

Like the title states I edited the "Space Age" Page with quality researches but for some odd reason they are counting as already done which is wrong because we started recently with quality but not with research stuff.

Not sure if this should have been done before starting the real game because it came up late in my mind to just add a few more milestones but even then it should work and recognize, what is requested for the milestone and what not.

Would be nice to get either an update here or, if it's not a bug for some reason, help to fix things here, thanks :)

Image: https://imgur.com/a/pycOEos

5 months ago

That does look like an issue. My hunch is it's an issue when "backfilling" quality items. I will look into it when I can but my time for Factorio modding is fairly limited these days so this may take a while.

5 months ago
(updated 5 months ago)

maybe: https://github.com/Wiwiweb/FactorioMilestones/pull/25

Hi there! Stumbled upon this and thought I'd dig a little into it just for fun.

This only happens if you add an item in a different quality that you already reached the corresponding normal quality milestone for, right? When you add a quality milestone for an item you haven't reached the normal milestone yet, all is fine? You would have to have reached the normal one afterwards of course, to see a difference, so you probably didn't.

However, if I haven't missed something, I think the PR seems to fix it. When adding a milestone, the mod checks whether it has already been reached before, which makes sense, but that check doesn't seem to consider quality.

If you feel comfortable with it, you can edit the file in the mod's zip on your machine, it's just one line, and see if it works; might be valuable feedback, and if it works, you wouldn't have to wait for the PR to be approved back into the mod's repo.

Of course, no guarantee that it doesn't mess up something else, I'm not familiar with modding Factorio...

4 months ago
(updated 4 months ago)

I confirmed stef77's fix works and it will be released soonish. Thanks!

28 days ago

I am also back playing Factorio and I am more than happy that this one was actually a fixable minor ones.
Thanks @stef77 for the fix and thanks @Wiwiweb for releasing it, I appreciate this :)

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