Map Labels deprecated


Adds labels to resources on the map

Tweaks
6 years ago
0.14.0 - 0.15
11
Owner:
Pandemoneus
Source:
https://github.com/Pandemoneus/Map-Labels
Homepage:
https://forums.factorio.com/viewtopic...
License:
MIT
Created:
7 years ago
Latest Version:
0.15.5 (6 years ago)
Factorio version:
0.14.0 - 0.15
Downloaded by:
11 users

This mod is discontinued.

Please use Resource Labels

Information

Original mod by DonovanHawkins. Ported and currently maintained by Pandemoneus.

Adds a label to each resource patch on the map. To use, just click on the Map Labels button. There is also a hotkey (default: SHIFT + M) that does this.

Configuration

There are a few things that can be tweaked from config.lua including the names used for resource labels and the ability to disable labels for specific resources.
In the ingame mod options menu you can toggle whether the Map Labels button is shown (per-player) and whether you want to see the resource icons and/or names (per-map).

Currently all vanilla ores, Bob's ores and Angel's ores are pre-configured. All other ores will be displayed using their locale.

Issues and Suggestions

Please post any issues with the mod at my issue tracker on GitHub. Suggestions are welcome too!

Changelog

0.15.5:
- Fixed crash when a resource did not have an item definition (Map Labels + Prospector mod interaction)
0.15.4:
- Added hotkey to toggle map labels (default: SHIFT + M)
- Added ingame settings to hide the map label button, the resource icons or the resource names
0.15.3:
- Fixed crash when resource isn't of type "basic-solid" or "basic-fluid"
0.15.2:
- Markers now use the new Factorio chart tag feature instead of invisible train stations
0.15.0:
- Ported to Factorio version 0.15
- Map labels are now invulnerable
0.14.0:
- Ported to Factorio version 0.14