Maintenance Madness

by Arcitos

Adds a complete new game mechanic: Maintenance! Create a sophisticated spare parts logistics and bring your mall to its absolute limits! UPS-friendly and MP-tested - Now with a fancy GUI!

Tweaks
4 years ago
0.17 - 0.18
21

b [Pending] Conflict with Dectorio

5 years ago

53.112 Mods to disable:Failed to load mods: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.: base/graphics/icons/remnants.png

Mods to be disabled:
• Dectorio

5 years ago
(updated 5 years ago)

Versions of enabled mods:
Base 0.17.74
Bob's Functions Library mod 0.17.5
Bob's Power 0.17.10
Dectorio 0.9.16
Maintence Madness 0.9.9

5 years ago

Problem Dectorio setting: Enable Signs == true

5 years ago

Approve, same with Dectorio + Space Exploration + Maintence Madness 0.9.9

5 years ago

Hi folks, my job currently doesn't allows me to spend much time on Factorio, but for this particular issue i've created a pull request as this is an issue caused by Dectorio.

If you want to fix this issue locally, you need to unzip Dectorio and open the "config.lua" file. Then append the strings "mm%-faulty%-", "mm%-scrapped%-", "mm%-recycle%-", "mm%-recondition%-" to the DECT.CONFIG.SIGN_BLACKLIST list on line 143. This will tell Dectorio to ignore the maintenance madness items.

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