Mad-Faxtorio


Dubbed Mad-Faxtorio by Galdoc, This mod adds the SA-mauler (a tracked car inspired by MadMax, named by Stringweasel). Equipped with a machine gun and a flamethrower and a customizable grid. Stock looking sprites, my closest so far!

Content
2 days ago
1.1
95
Transportation

Changelog

Version: 1.0.6
Date: 30.06.2024
  Changes:
    - Fixed unintended behavior where the stock car gained the maulers healing capabilities.
Version: 1.0.5
Date: 25.06.2024
  Changes:
    - Math adjustment and balancing, Healing with biters on anything above 0.35 is OP, off 0.45 (% of targets health returned to player).
Version: 1.0.4
Date: 26.06.2024
  Changes:
    - Implemented changes Pi-C suggested to improve performance and future compatibility.
    - Changed the healing options, they can now be found under the map tab in mod settings and no longer require a restart but mauler settings will.
    - Added a new option to set the percentage of impact damage returned as health.
Version: 1.0.3
Date: 25.06.2024
  Changes:
    - An actual tweak, the car prototype has an energy per hit if 1.0 car slows on impact 0.1 not so much!
Version: 1.0.2
Date: 25.06.2024
  Changes:
    - Another small fix, the recipe was hidden.
Version: 1.0.1
Date: 25.06.2024
  Changes:
    - Small fix to info.json.
Version: 1.0.0
Date: 25.06.2024
  Changes:
    - None, initial release.
  Features:
    - K2 equipment compatible, IR3 fuel compatible, The SA-muler requires automobilism, flammables, military, chemical-science-pack, electric-engine and tank to be unlocked first. 
    - The Mauler also has optional HP grid size setting and option to toggle tree immunity. 
    - There is a control.lua script that detects collision with biter nests and trees and deals damage if damage type is impact, unsure of the performance impact, should be minimal!