MK X

by Tyflon

This mod adds an extra mk for the things you love in Factorio. Power Armor mk 3? You got it! Speed-, Efficiency-, and Productivity module 4? Most definitely! Productivity modules can now be placed in Beacons, while the Productivity module 4 does not have recipe-based limitations. Enjoy :D -Siffer & Tyflon

Content
3 years ago
1.0
8
Armor
Direction:
This mod 1 From other mods 3
Dependency types:
Default 1 Required 1 Conflict 0 Optional 0 Hidden 0
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Dependency 0
base >= 1.0 -
Last dependency data update: 3 hours ago (for v1.0.0)