Logistic Machines

by JDOGG

New tiers of entities that come with integrated requester and provider chests and a substation. Now works with Bob's Mods and Krastorio2 entities!

Content
3 years ago
0.18 - 1.1
1.20K
Manufacturing

g Compatibility with Space Exploration

1 year, 7 months ago

Enable only Logistic Machines and Space Exploration (and it's every strict deps).

Error while loading item prototype "logistic-assempling-machine-3" (item): Key "icon" not found in property tree at ROOT.item.logistic-assempling-machine-3.icons[1]

1 year, 7 months ago
(updated 1 year, 7 months ago)

SOLVED! Problem was in SE's categories changes. Fixing:
1. Open your AppData/Roaming/Factorio/mods (google how to open your APPDATA folder if you don't know)
2. Unzip Logistic-Machines_***.zip into current directory (there is a folder inside) and DELETE old zip file. Yes, game can run mods as folder.
3. Open file in any text editor: /Logistic-Machines/data.lua
4. Replace first four variables to (replaced only icon names and sizes) :

logistic_requester_chest_mask = { icon = "__base__/graphics/icons/logistic-chest-requester.png", scale = 0.25, shift = { -10, -10 }, icon_size = 64 }
logistic_provider_chest_mask = { icon = "__base__/graphics/icons/logistic-chest-passive-provider.png", scale = 0.25, shift = { 10, -10 }, icon_size = 64 }

logistic_requester_chest_mask_tech = { icon = "__base__/graphics/icons/logistic-chest-requester.png", scale = 1.75, shift = { -75, -75 }, icon_size = 64 }
logistic_provider_chest_mask_tech = { icon = "__base__/graphics/icons/logistic-chest-passive-provider.png", scale = 1.75, shift = { 75, -75 }, icon_size = 64 }

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