Liquify Raw Materials


Transform Stone, Iron Ore, Copper Ore, Coal and Uranium Ore into fluids allowing using pipes and tanks for logistics.

2 years ago
0.16 - 0.18
2465
Owner:
DellAquila
Source:
N/A
Homepage:
https://forums.factorio.com/viewtopic...
License:
The Unlicense (Public Domain)
Created:
4 years ago
Latest Version:
0.0.4 (2 years ago)
Factorio version:
0.16 - 0.18
Downloaded:
2465 times

Raw Materials to fluids

Fluids to raw materials

If you want more fluids:
https://mods.factorio.com/mod/LiquifyIntermediates
https://mods.factorio.com/mod/LiquifyScienceandLab

OTHER MODS THAT MIGHT HELP YOU:

Helpers in Vanilla:

https://mods.factorio.com/mod/DoubleCargoWagon - Use the new Black Wagon that gives you the double of space.

https://mods.factorio.com/mod/BigFluidWagon - Use the new Black Fluid Tank Wagon that gives you more space

https://mods.factorio.com/mod/BigStorageTank - Big Storage Tank for your fluids.

https://mods.factorio.com/mod/AllMinable - All intermediaries items were thrown from an airplane and buried and scattered across the map.

https://mods.factorio.com/mod/LiquifyRawMaterials - Transform Stone, Iron Ore, Copper Ore, Coal and Uranium Ore into fluids allowing using pipes and tanks for logistics.

https://mods.factorio.com/mod/LiquifyScienceandLab - Liquify your science into fluids allowing using pipes and tanks for logistics. Use the new Big Lab too, to process all your science packs.

https://mods.factorio.com/mod/BetterPoles - Use few poles in your factory

https://mods.factorio.com/mod/SuperMan - Health from 250 to 25.000, Healing per tick from 0.15 to 1.00, Inventory from 60 to 600, Build/Drop/Reach distance from 6 to 60, Enter vehicle distance from 3 to 10, You bleed blue, Running from 0.15 to 1.00, Mining speed from 0.01 to 1

New Modes:

https://mods.factorio.com/mod/Factrain - Scenario to players only make trains for transport materials between the factories.

https://mods.factorio.com/mod/SimpleRecipes - Factorio for children with a colorfull ambient and simple recipes

https://mods.factorio.com/mod/TestSite - A place for you to test and create your new blueprints. Scenario.

https://mods.factorio.com/mod/LogarithicallyExpensiveScienceRecipes - Modification that makes the recipe of science require previous science.

https://mods.factorio.com/mod/NoFurnaces - Dont build furnaces, just use the materials you mining.

https://mods.factorio.com/mod/NonsenseComplexCraftRecipes - Build your factory with a complete different recipes. Atention: Only Early Game in this version.

New Decorations:

https://mods.factorio.com/mod/PixelArt - Make and share your PixelArt blueprints with 14 tile colors.

https://mods.factorio.com/mod/YourImage - Good for youtubers and organization. Just change the file yourimage1000x1000.png to your picture up to 1000px x 1000px.

https://mods.factorio.com/mod/The_Lab_016 - Adds lab tiles and a tool for making lab areas