Liftoff

by Adil
Provides means to apply liftoff mechanics to various planes.
2 years ago
0.14
1144
Owner: Adil
Source: N/A
Homepage: https://forums.factorio.com/viewtopic...
License: CC BY 3.0
Created: 2 years ago
Latest Version: 0.1.10 (2 years ago)
Factorio version: 0.14
Downloaded: 1144 times

Type: Mod
Name: Liftoff
Description: Adding flight mechanics to planes
License: CC BY 3.0
Version: 0.1.7
Release: 2016-08-26
Tested-With-Factorio-Version: 0.14.21
Category: Gameplay
Tags: aircraft, flight, liftoff
Website:
Dependencies: Aircraft >=1.0.7

Long description

This mod implements the mechanics of plane liftoff so that they behave like planes should.

With it planes from aircraft mod will not instantly aerial. When placed, they move around and collide like a car would. However, after the aircraft hits the speed of 88 mph, it initiates liftoff, if it manages to keep the speed for a particular length of runway (depends on the plane). Cargo plane will need concrete runway to get off the ground.
After covering the runway, the plane becomes aerial, you'll see its shadow on the ground.
In the airborne state plane behaves like plane would. Don't jump out of it, ever.
To perform landing, decrease speed, firstly, plane will descend, then it will cover the same runway length as during the liftoff, then it can be stopped.

Images