Later AAI Vehicles


Moves AAI vehicles later into the game.

Tweaks
4 years ago
0.17
8

Changelog

Version: 0.1.2
Date: 29. 6. 2019
  Fixes
    - Vehicle Miner MK1 research will now check if the Electric Mining Tech from AAI industry is available.
      Should resolve issues with not being able to research Vehicle Miner MK1 when not playing with AAI Industry.
Version: 0.1.1
Date: 1. 6. 2019
  Features:
    - Added remote interface to change AAI-Programmable-Vehicles' "construction_denial_range" value dynamically with evolution factor
      (note: This feature is not yet implemented in AAI-Programmable-Vehicles, I have requested it, I have no idea if/when it will be implemented)
    - Turret creep with vanilla gun turrets will work up to an evolution factor of ~0.36
    - Turret creep with Bob's sniper turrets will work up to an evolution factor of ~0.7
Version: 0.1.0
Date: 31. 5. 2019
  Initial Release