Laser Scythe


Adds the Laser Scythe: a tesla-turret-based tower that sweeps a massive red laser beam across enemy formations.

Content
19 hours ago
2.0
16
Combat

Changelog

Version: 0.1.8
Date: 17. 12. 2025
  Fixes:
    - Fixed Laser Scythe not firing by injecting the script trigger into the Tesla turret's base attack delivery.
Version: 0.1.6
  Date: 2025-12-17
  Changes:
    - Wired in the custom Laser Scythe firing SFX (uses turret attack sound timing).
Version: 0.1.5
  Date: 2025-12-17
  Changes:
    - Added a dedicated Laser Scythe technology (prereqs: tesla-weapons, energy-weapons-damage-5).
    - Updated recipe (assembler-only) and increased power requirements (~1.5x Tesla turret).
Version: 0.1.4
Date: 2025-12-17
  Changes:
    - Added custom mod thumbnail (thumbnail.png).
    - Added custom Laser Scythe icon and applied it to the item/entity/recipe.
Version: 0.1.3
Date: 2025-12-17
  Changes:
    - Raised beam origin higher on the model (eye offset y: -2.35).
Version: 0.1.2
Date: 2025-12-17
  Changes:
    - Raised beam origin higher on the model (eye offset y: -1.75).
Version: 0.1.0
Date: 2025-12-17
  Features:
    - Initial release of Laser Scythe turret (tesla-turret model + script-driven sweeping laser beam).
Version: 0.1.1
Date: 2025-12-17
  Changes:
    - Beam origin moved to the center of the Tesla turret eye at the top of the model.
    - Added startup performance options: update interval, fire spawning toggle, sound toggle, and max victims per pulse.