LTN Combinator

Adds a new type of Constant Combinators to the game. They come with a custom GUI to ease the control of LTN signals.
7 days ago
0.17
11903

Changelog

Version: 0.5.1
Date: 2019-08-18
  Bugfix:
    - Fixed a crash when trying to set values on a destroyed or invalid combinator
              

Version: 0.5.0
Date: 2019-08-10
  Features:
    - Added assistant for LTNs Encoded Network ID. 
    - Added more localization options
              

Version: 0.4.1
Date: 2019-07-20
  Bugfixes:
    - fixed crash related to numeric input fields
              

Version: 0.4.0
Date: 2019-07-20
  Changes:
    - Switched to numeric input fields introduced in 0.17.56
              

Version: 0.3.4
Date: 2019-05-08
  Bugfixes:
    - Fixed a crash when using scrollwheel
              

Version: 0.3.3
Date: 2019-04-28
  Bugfixes:
    - Fixed: depot input fields are now hidden properly
    - Fixed: provider threshold will no longer show high provide threshold, if not necessary
              

Version: 0.3.2
Date: 2019-04-06
  Bugfixes:
    - Improved logic to determine station type
              

Version: 0.3.1
Date: 2019-04-06
  Bugfixes:
    - Fixed checkboxes only reacting to second click
              

Version: 0.3.0
Date: 2019-04-06
  Features:
    - LTN-C now allows stations to be setup as Requester and Provider
  Changes:
    - Changed next_upgrade to be applied in data-final-fixes. This should fix isses with Nanobots and Squeak through
    - In some cases LTN-Cs GUI gets destroyed. It will now be automatically rebuild.
  Bugfixes:
    - Corrected bounds on Priorities, Encoded Network ID and Thresholds
              

Version: 0.2.3
Date: 2019-03-31
  Bugfixes:
    - Fixed that LTN-T could not find any LTN-Cs connected with a red circuit wire (for real this time)
              

Version: 0.2.2
Date: 2019-03-31
  Bugfixes:
    - Fixed setting suppress gui not working
    - The whole range of encoded network ids are now possible
    - Fixed that LTN-T could not find any LTN-Cs connected with a red circuit wire
              

Version: 0.2.1
Date: 2019-03-28
  Bugfixes:
    - Fixed crash in Multiplayer (on_player_joined)
              

Version: 0.2.0
Date: 2019-03-27
  Features:
    - output signals now show the current output value
  Bugfixes:
    - under rare circumstances the window wasn't closed properly
    - remote interface now finds red or green connected combinators
              

Version: 0.1.1
Date: 2019-03-23
  Features:
    - initial release