Long Range Turret Redux


2.0 Port for Yehns mod. Provides research to unlock a mid tier turret between basic gun turrets and lasers: Longer range and greater durability, but at the cost of much slower traverse speed and fire rate. DPS lower than basic gun turrets.

Content
8 months ago
2.0
2.90K
Combat

g LRT + Space Platform

8 months ago

I encountered a problem when using LRT's on my Space Platform.

When setting a filter for asteroids ( e.g. medium metallic, medium ice, ... ) the LRT will first aim on all the medium metallic within the "prepare range" before switching to any closer medium ice asteroid. So far so expected, however, the "prepare range" (45) is much larger than the actual shooting range (28) so all those turrets just aim on a asteroid that's way outside their actual shooting range and ignore that much closer asteroid that then smashes into the platform.

An idea to fix this is, to have prepare range the same as the shooting range, or maybe just a tiny bit larger.
Drawback would be, that they don't start firing on biters as soon as they enter the shooting range and instead just start aiming then.

Another idea might be to make a 2nd LRT which can only aim where it can shoot. Maybe a LRT sniper with excruciatingly slow shooting speed and a bit more damage ( overall lower dps )

8 months ago

I have changed the prepared range to 29, that should make asteroid prioritisation feasible again.

8 months ago

Thank you, the turrets now work as intended again

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