Frequently Asked Questions (FAQ)
General Questions
Q: What is the Long Range Turret?
A: It's a mid-tier gun turret designed for long-range perimeter defense. It has 3x the range of a standard gun turret (55 vs 18 tiles) but fires slower and rotates slower.
Q: When should I use LR Turrets vs regular gun turrets?
A: Use LR Turrets for:
- Perimeter defense lines where enemies approach from a distance
- Chokepoints and narrow passages
- Backing up your front-line defenses
- Areas where you want to thin out waves before they reach your walls
Use regular gun turrets for:
- Close-quarters defense
- Covering the "dead zone" of LR Turrets (within 5 tiles)
- Areas with fast-moving enemies that require quick target acquisition
Q: Why can't the turret shoot enemies close to it?
A: The LR Turret has a minimum range of 5 tiles by default. This simulates a sniper/artillery piece that can't depress its barrel enough for close targets. Place regular gun turrets nearby to cover this gap.
Technical Questions
Q: Does this mod work with Factorio 2.0?
A: Yes! Version 2.0.0+ is specifically designed for Factorio 2.0 and uses all the new API features.
Q: Is this compatible with Space Age?
A: Yes, the turret works with the quality system. Higher quality turrets will have proportionally better stats.
Q: Does it benefit from damage research?
A: Yes! The LR Turret gains bonuses from all Physical Projectile Damage technologies, just like regular gun turrets.
Q: What ammo types can it use?
A: Any bullet-type ammunition: regular bullets, piercing rounds, uranium rounds, and ammo from other mods.
Customization
Q: Can I change the turret's range?
A: Yes! Go to Settings → Mod Settings → Startup and adjust "Turret Range" (30-100 tiles).
Q: The turret is too weak/strong. Can I adjust it?
A: Yes! All key parameters are customizable:
- Health: 400-2000 HP
- Damage modifier: 1.0-3.0x
- Cooldown: 10-60 ticks (lower = faster)
- Range: 30-100 tiles
- Min range: 0-20 tiles
Q: Why do I need to restart the game for settings?
A: These are "startup" settings that affect prototype definitions. Factorio requires a restart to regenerate these.
Compatibility
Q: Does this work with [mod name]?
A: The mod is designed to be compatible with most mods. It:
- Uses standard ammo-turret type
- Uses standard bullet ammo category
- Follows Factorio 2.0 prototype standards
- Doesn't override any base game entities
Q: I'm having issues with another mod
A: Please report the issue with:
1. Both mod names and versions
2. Any error messages
3. Steps to reproduce
Gameplay Tips
Q: What's the best defensive setup?
A: A layered defense works best:
1. Front line: Dragon's teeth or walls
2. Second line: Regular gun turrets for close combat
3. Back line: LR Turrets for long-range support
4. Optional: Flamethrowers for crowd control
Q: My turrets keep running out of ammo
A: LR Turrets have slower fire rate, so they're actually more ammo-efficient than regular turrets. Make sure you have:
- Logistics bots or inserters supplying ammo
- Adequate ammo production
- Consider using piercing or uranium rounds for better efficiency
Q: Enemies are getting too close before being killed
A: Consider:
- Adding more LR Turrets for overlapping fire
- Using walls to slow enemies down
- Adding regular gun turrets for close support
- Upgrading to piercing or uranium ammunition
Troubleshooting
Q: The turret isn't appearing in my game
A: Make sure:
1. The mod is enabled in the mod menu
2. You've researched "Long Range Turrets" technology
3. You're looking in the correct crafting tab (Military/Defense)
Q: The turret looks different from screenshots
A: The turret uses custom graphics with a distinct color tint. If graphics are missing, try:
1. Verifying mod file integrity
2. Reinstalling the mod
3. Checking for conflicts with graphics mods
Q: Settings aren't applying
A: Settings are "startup" type, meaning:
1. Change settings in the menu
2. Restart Factorio completely (not just load a save)
3. Load your save
Contact & Support
Bug Reports: Use the Discussions tab on the mod portal
Feature Requests: Use the Discussions tab on the mod portal
Source Code: Available on the mod portal
Thank you for using Long Range Turret!