Kuxynator's Virtual Signals


Adds virtual signals with multiple appearance (background color, shape) for each item. NEW: Virtual Signals for recipes

Content
6 months ago
1.1
280
Circuit network

b [TODO] Error: Subgroup:virtual-imersite not found

11 months ago

Recently came back to factorio, got this one loading in:

Error loading mods:
Failed to load mods: Error in assignID: item-subgroup with name 'virtual-immersite' does not exist.
Source: se-kr-fine-imersite-powder-green-rectangle (virtual-signal).

What seems relevant from the log file:
5.083 Warning PrototypeList.cpp:130: No subgroup or bad subgroup for se-kr-fine-imersite-powder-green-rectangle. Subgroup: virtual-imersite.
5.083 Warning PrototypeList.cpp:130: No subgroup or bad subgroup for se-kr-fine-imersite-powder-green-diamond. Subgroup: virtual-imersite.
5.083 Warning PrototypeList.cpp:130: No subgroup or bad subgroup for se-kr-fine-imersite-powder-yellow-triangle. Subgroup: virtual-imersite.
5.083 Warning PrototypeList.cpp:130: No subgroup or bad subgroup for se-kr-fine-imersite-powder-yellow-rectangle. Subgroup: virtual-imersite.
5.083 Warning PrototypeList.cpp:130: No subgroup or bad subgroup for se-kr-fine-imersite-powder-red-rectangle. Subgroup: virtual-imersite.
5.083 Warning PrototypeList.cpp:130: No subgroup or bad subgroup for se-kr-fine-imersite-powder-green-rectangle. Subgroup: virtual-imersite.
5.083 Warning PrototypeList.cpp:130: No subgroup or bad subgroup for se-kr-fine-imersite-powder-green-diamond. Subgroup: virtual-imersite.
5.108 Error ModManager.cpp:1608: Error in assignID: item-subgroup with name 'virtual-imersite' does not exist.

Source: se-kr-fine-imersite-powder-green-rectangle (virtual-signal).
5.283 Initial atlas bitmap size is 16384
5.284 Created atlas bitmap 2048x1312 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
5.284 Created virtual atlas pages 4096x4096x0
5.289 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
5.303 Parallel Sprite Loader initialized (threads: 3)
5.353 Sprites loaded
5.363 Generated mipmaps (5) for atlas [0] of size 2048x1312
5.363 Custom mipmaps uploaded.
5.367 Custom inputs active: 58
5.368 Factorio initialised

Forces it to be disabled. Tried to reinstall the mod, still errors out like that.

Version: 1.1.80 (build 60618, win64)

Other active mods:
AAI Containers & Warehouses
AAI Industry
AAI Signal Transmission
AAI Signals
Alien Biomes
Armored Biters
Automatic Train Painter
[Base mod]
Bob's Adjustable Inserters mod
Bullet Trails
Combat Mechanics Overhaul
Creative Items
Electric Train
Equipment Gantry
Factorio Library
Factorio Standard Library
Fluid Wagon Color Mask
Grappling Gun
InformaTron
jetpack
Krastorio 2
Krastorio 2 Assets
Module Inserter
Nixie Tubes
Picker Atheneum
Picker Extended
RadarNightVision
Robot Attrition
Schall Virtual Signal
Shield Projector
Signal Strings Library
Simulation Helper
Space Exploration
Space Exploration Graphics Part 1-5 & HR
Space Exploration Menu Simulations
Space Exploration Postprocess
Stargate
VehicleSnap
Waterfill

11 months ago
(updated 11 months ago)

Thanks for the information.
In 2 years some things have changed, I will look into it at the next opportunity.

New response