Kuxynator's Radars


Contains several radar devices, including: Flex-Radar - A scanning radar that sweeps an arc. Control range, speed, arc, and direction via circuit network signals. NEW: works with Orbital Ion Connon

Content
1 year, 18 days ago
2.0
1.21K

g [CLOSED] How to make it work?

1 year, 30 days ago

So, I'm kinda struggling to make flex radar work
Do you need to make a big arrays of flex radars with signals connected each or need just one?
Also for me it just made a weird straight line and that's it (dunno how to send screenshots)
My signals are F 50, N 20, S 100, B -105, E -75, all sent via green channel

1 year, 30 days ago

In theory I should get a sweeping arc up north, but I don't get anything

1 year, 30 days ago
(updated 1 year, 30 days ago)

S 100 ?? is a bit exaggerated. and costs a lot of computing power, the default is 5! maybe use 10, everything else is exaggerated ;-)
Have you tested with fewer signals?
Start with only F 50, N 20, if this works
try for test B -135 E -45 => 90° north
and finally S
in other cases you cannot see where the error lies!

1 year, 29 days ago

Is tends to just get stuck "disabled by script" and do nothing
Also is one of these enough or do I need to make an array?

1 year, 29 days ago

what do mean with "make an array"?
can you provide a savegame if it still doesn't work?

1 year, 29 days ago

Means do I have many radars scanning in parallel or just one is enough?

1 year, 29 days ago

Here's the save, the radars are on the right edge

1 year, 28 days ago
(updated 1 year, 28 days ago)

nice base

if your character was on the radar, that would have been helpful...

build a new one
https://prnt.sc/z_GrOLXTo5ac
so basically it seems to do something
but something keeps disabling it and then it starts scanning again at the beginning

finally found the radarsssssssss
but WTF were you thinking building so many in the same place???
what do you want to achieve with it?
didn't you come up with the idea of testing with just ONE?

I found that the area calculation it repeated, instadt of one.
i still have to find out why. but the game is so overloaded that i can't debug it

1 year, 12 days ago
(updated 1 year, 12 days ago)

how do I get the radar to work?
I've got it all set up.
it's shut down by a script, that's all.

1 year, 12 days ago

@kuro7 please create an new issue und be more specific. e.g. what have you already tried, etc

New response