Creative Mod (Kux-Temporary Bugfix) deprecated


Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

3 years ago
1.1
7

Changelog

Version: 2.0.2
  Bugfixes:
    - Fix: player nil (remote enable/disable
Version: 2.0.0
  Bugfixes:
    - Fix: clean_cursor
Version: 1.7.1
Date: 2020-11-26
  Bugfixes:
    - Fix bug with missing recipe.
Version: 1.7.0
Date: 2020-11-24
  Changes:
    - Compatibility for Factorio 1.1.0.
Version: 1.6.2
Date: 2020-10-12
  Bugfixes:
    - Fix not displaying initial dialog where the player has no character (godmode-style used in Sandbox and other scenarios).
Version: 1.6.1
Date: 2020-09-13
  Bugfixes:
    - Fix cross mod incompatibility with Shortcuts mod. Thanks to ickputzdirwech! <3
Version: 1.6.0
Date: 2020-08-21
  Info:
    - Disable void technology by default. You can enable it with unlocking the creative tools recipes.
  Bugfixes:
    - Wait for initial dialog to display until the cutscene is over.
    - Fix incompatibility with science altering mods, e.g. Space Exploration.
Version: 1.5.1
Date: 2020-07-18
  Bugfixes:
    - Fixed loading robot sounds in Factorio 0.18.36.
Version: 1.5.0
Date: 2020-06-07
  Info:
    - Add void lab that just deletes science packs.
    - Add void technology that (hopefully) researches endlessly. You can change the base time for this technology in the mod settings.
Version: 1.4.4
Date: 2020-06-06
  Bugfixes:
    - Fix bug with printing tables in event logging.
    - Clamp values to safe ranges before applying cheats.
Version: 1.4.3
Date: 2020-06-02
  Info:
    - Event on_player_setup_blueprint now prints the 'mapping' table.
  Bugfixes:
    - Placing Creative Mod items now work again. Items were not registered after reviving.
Version: 1.4.2
Date: 2020-05-28
  Bugfixes:
    - One more fix with destroy event using the magic wand alt mode.
Version: 1.4.1
Date: 2020-05-28
  Bugfixes:
    - Lots of fixes concerning the built/revive/destroy event raises.
Version: 1.4.0
Date: 2020-05-27
  Info:
    - Update mod to Factorio 0.18.27. (Thanks to DidierLoiseau for the quick fix!)
Version: 1.3.3
Date: 2020-03-17
  Info:
    - Update mod to Factorio 0.18.13.
    - Add mod compatibility for "Built-in-Beacons" mod.
Version: 1.3.2
Date: 02.03.2020
  Info:
    - Added support for composed icons for units like Angel's Exploration uses them.
  Bugfixes:
    - Fixed some cross compatibilities with other mods that add non standard icon sizes.
    - Fixed missing infinite ore icon in magic wand Creator.
Version: 1.3.1
Date: 20.02.2020
  Info:
    - Update mod to Factorio 0.18.7
  Bugfixes:
    - Fixed a crash with a missaligned image.
Version: 1.3.0
Date: 31.01.2020
  Info:
    - Added new item Void chest: Every item that is put in it gets destroyed. (Thanks to Crow08)
  Bugfixes:
    - Remove deprecated "emissions" usage. (Thanks to Crow08)
Version: 1.2.2
Date: 30.01.2020
  Info:
    - Update mod to Factorio 0.18.2
  Bugfixes:
    - Fixed a crash with a missing sound.
    - Fixed missaligned sprites in the inventory. (Thanks to Crow08)
Version: 1.2.1
Date: 24.01.2020
  Info:
    - Update mod to Factorio 0.18 (Thanks to Crow08)
Version: 1.2.0
Date: 29.06.2019
  Info:
    - Reformatted all lua files for further work.
  Bugfixes:
    - Fixed that destroying an entity didn't raise the script_raised_destroy event.
Version: 1.1.4
Date: 04.05.2019
  Bugfixes:
    - Fixed a bug with another mod that uses the robot.force field on the on_robot_built_entity event.
Version: 1.1.3
Date: 04.05.2019
  Bugfixes:
    - Fixed a bug where the Creator Wand ignored the "Don't delete the character" setting.
    - Moar renaming of player to character.
Version: 1.1.2
Date: 03.05.2019
  Bugfixes:
    - Fixed a bug after changes in 0.17.35. Rename of player to character.
Version: 1.1.1
Date: 15.04.2019
  Bugfixes:
    - Fixed a bug with limiting the cheat number input to valid values
Version: 1.1.0
Date: 15.04.2019
  Info:
    - Disabled the energy interfaces due to confusion with the missing GUI
Version: 1.0.4
Date: 28.02.2019
  Bugfixes:
    - Fixed crash when putting Creative Cargo Wagon on rails
Version: 1.0.3
Date: 28.02.2019
  Bugfixes:
    - Fixed usage of type "monolith" to display icons on buttons
Version: 1.0.2
Date: 27.02.2019
  Bugfixes:
    - Fixed Localisation after rename
Version: 1.0.1
Date: 27.02.2019
  Info:
    - Update to work with Factorio v0.17.1
Version: 0.0.32
Date: 5. 5. 2018
  Bugfixes:
    - Fixed chinese language files
Version: 0.0.31
Date: 3. 5. 2018
  Bugfixes:
    - Fixed bug with 0.16.40+ equipment grid
    - Fixed minor bug with matter voids
Version: 0.0.30
Date: 14. 4. 2018
  Bugfixes:
    - Fixed bug with matter source connecting to an entity with a fluidbox
Version: 0.0.29
Date: 10. 4. 2018
  Bugfixes:
    - Fixed more incompatibility issues with mods that use numeric indexes for some prototype data instead of named fields
Version: 0.0.28
Date: 7. 4. 2018
  Bugfixes:
    - Fixed matter void backing up on only red belt
Version: 0.0.27
Date: 3. 4. 2018
  Bugfixes:
    - Fixed icon layering with non-standard icons (partially, icon layering just disabled currently)
    - Fixed empty table being passed where one shouldn't be
Version: 0.0.26
Date: 3. 4. 2018
  Bugfixes:
    - Fixed PyCoal incompatibility
Version: 0.0.25
Date: 17. 3. 2018
  Info:
    - Compatability update
Version: 0.0.24
Date: 1. 3. 2018
  Info:
    - Compatability update
Version: 0.0.23
Date: 17. 2. 2018
  Bugfixes:
    - Fix magic wand alt-select crash
Version: 0.0.22
Date: 16. 2. 2018
  Bugfixes:
    - Fix loading issues related to fluidbox dimensions
Version: 0.0.21
Date: 12. 2. 2018
  Bugfixes:
    - Should fix crash for matter sources feeding assemblers
Version: 0.0.20
Date: 7. 2. 2018
  Info:
    - Compatibility update
    - Possibly fixes errors with on_robot_built_tile and on_robot_mined_tile related to API changes. Needs more work and more testing.
Version: 0.0.19
Date: 26. 1. 2018
  Info:
    - Compatibility update
Version: 0.0.18
Date: 12. 1. 2018
  Bugfixes:
    - Increased inter-mod compatibility
Version: 0.0.17
Date: 12. 1. 2018
  Bugfixes:
    - Attempt to fix crash with certain mods
Version: 0.0.16
Date: 12. 1. 2018
  Info:
    - Compatibility update
Version: 0.0.15
Date: 5. 1. 2018
  Info:
    - Compatibility update
Version: 0.0.14
Date: 3. 1. 2018
  Bugfixes:
    - Fixed compatibility for 0.16.13 logistics storage chest
Version: 0.0.13
Date: 2. 1. 2018
  Bugfixes:
    - Fixed energy-void
Version: 0.0.12
Date: 31. 12. 2017
  Info:
    - Future compatibility update (who patches 5 times during Christmas?)
Version: 0.0.11
Date: 29. 12. 2017
  Info:
    - Compatibility update
Version: 0.0.10
Date: 28. 12. 2017
  Bugfixes:
    - Fixed inability to disable mod with remote interface
Version: 0.0.9
Date: 20. 12. 2017
  Info:
    - This isn't an official release of Creative Mode
  Bugfixes:
    - Fixed smoke
    - Fixed styles